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The return of a legend! (Wierd)comments   back
  
(26 ratings and 6210 hits. Posted 2007/09/14)
Return of a true legend

***********************************************************************************
Pukes was roaming all over and i was the only one fighting em. So i got Draaz to
log on for the first time in.... ages to fight em with me. We won DT back and then
moved west to search for more before renting. Draaz quickly found 4 pukes hunting
him into the Necromancer's grotto...
***********************************************************************************

* CW>close exit 
You feel so much better hiding in the shadows!
A Great, Dirty Cave
The corpse of a brown bear is lying here.
A powerful young troll stares at you.
Exits: south, *(up)*, down.

o CW>s
Ok.

o CW>
A Narrow Crawlway
Exits: north, west.

o CW>n
A Great, Dirty Cave
The corpse of a brown bear is lying here.
A powerful young troll stares at you.
Exits: south, [up], down.

o CW>d

A young troll leaves __ D O W N __.

o CW>
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A powerful young troll stares at you.
Exits: up.

o CW>FLEE
You flee head over heels.
You flee up.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Exits: south, [up], down.

o CW>
Bathmhûrz the Ancient has arrived from below.

o CW>s
A Narrow Crawlway
Exits: north, west.

o CW>w
Bend in the Long Tunnel
Exits: east, south, west.

o CW>cha m ag
Ok.

o CW>draw axe
The axe is no sheath!

o CW>#   $target is now set to {*elf*} [local]
stat
OB: 107%, DB: 40%, PB: 32%, Armour: 75%. Wimpy: 175. Mood: aggressive.
Needed: 425,699 xp, 0 tp. Gold: 242. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- shield

o CW>#   $target is now set to {2.elf} [local]
cha m ag
Ok.


## Draaz said 2.elf was low, so i targetted it. Later he said it was the halfelf... ##


o CW>w
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o CW>cha s n
Ok.

o CW>cast 'strength'
You start to concentrate...

{target}={2.elf}
dr water
You feel stronger.

o CW Mana:Burning>
You drink the water.
You do not feel thirsty anymore.

o CW Mana:Burning>sc
335/335 hits, 81/102 mana, and 125/135 moves.

o CW Mana:Burning>cha m ag
Ok.

o CW Mana:Burning>n
End of Orchabal's Fissure
Exits: south, west.

o CW Mana:Burning>whe
Players in your zone
--------------------
Wierd                - End of Orchabal's Fissure

o CW Mana:Burning>cha m ag
Ok.

o CW Mana:Burning>draw axe
The axe is no sheath!

o CW Mana:Burning>stat
OB: 112%, DB: 41%, PB: 32%, Armour: 75%. Wimpy: 175. Mood: aggressive.
Needed: 425,699 xp, 0 tp. Gold: 242. Alert: normal.
Affected by:
- strength
- novoid
- noquit
- armour
- shield

o CW Mana:Burning>w
Orchabal's Fissure
Exits: east, west.

o CW Mana:Burning>w
Orchabal's Fissure
Exits: east, west.

o CW Mana:Burning>w
Orchabal's Fissure
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

o CW Mana:Burning>
Some very close noise can be heard from the west.

o CW Mana:Burning>e
Orchabal's Fissure
Exits: east, west.

o CW Mana:Burning>e
e
Orchabal's Fissure
Exits: east, west.

o CW Mana:Burning>
End of Orchabal's Fissure
Exits: south, west.

o CW Mana:Burning>whe
Players in your zone
--------------------
Wierd                - End of Orchabal's Fissure

o CW Mana:Burning>{target}={2.elf}
whe
Players in your zone
--------------------
Wierd                - End of Orchabal's Fissure

o CW Mana:Burning>{target}={2.elf}
w
Orchabal's Fissure
Exits: east, west.

o CW Mana:Burning>w
Orchabal's Fissure
Exits: east, west.

o CW Mana:Burning>w
Orchabal's Fissure
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

o CW Mana:Burning>w
Bridge across the Fissure
Exits: north, east.

o CW Mana:Burning>n
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW Mana:Burning>
*Arazór the Half-Elf* quickly approaches, trying to crush you.

! CW Mana:Burning *Arazór the Half-Elf*:Fine>k 2.elf
You're already fighting!

! CW Mana:Burning *Arazór the Half-Elf*:Fine>
You strongly cleave *Arazór the Half-Elf*'s right arm and tickle it.

! CW Mana:Burning *Arazór the Half-Elf*:Fine>FLEE
You flee head over heels.
You flee west.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW Mana:Burning>e
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW Mana:Burning>k 2.elf
You approach *Arazór the Half-Elf*, trying to cleave him.
*a Dwarf* pounds your right leg hard and tickles it.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf*:Fine>FLEE
You will attempt to flee!

! CW HP:Fine Mana:Burning *Arazór the Half-Elf*:Fine>
You flee head over heels.
You flee south.
Bridge across the Fissure
Exits: north, east.

o CW HP:Fine Mana:Burning>#   $target is now set to {*elf*} [local]
n
k *elf*
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is here, fighting Draaz (dra).
*a Dwarf* is standing here.
*an Elf* is standing here.
Draaz (dra) is here, fighting *Arazór the Half-Elf*.
Exits: south, west.
Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves vv S O U T H vv.

! CW HP:Fine Mana:Burning>
*a Dwarf* quickly approaches, trying to pound you.
You're already fighting!
You cleave *a Dwarf*'s body and tickle it.

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>
*a Half-Elf* joins *a Dwarf*'s fight.

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>FLEE
You flee head over heels.
You flee west.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Fine Mana:Burning>e
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Fine Mana:Burning>k *elf*
You approach *a Half-Elf*, trying to cleave him.
*a Dwarf* quickly approaches, trying to pound you.

! CW HP:Fine Mana:Burning *a Half-Elf*:Bad>
You swiftly dodge *Arazór the Half-Elf*'s attempt to crush you.
You cleave *a Half-Elf*'s left hand extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Half-Elf*'s death cry as he collapses.
*a Half-Elf* has drawn his last breath! R.I.P.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf*:Fine>label l
Ok.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf* (l):Fine>exa corpse
corpse (here) : 
a pile of coins
a shortbow
a quiver
a water skin
a hunting knife (flawless)
a lantern
a plain leather belt
a double edged eket (well-maintained)
a leather backpack
a gilded round shield (well-maintained)
a sturdy pair of soft leather trousers (satisfactory)
a plain shirt (flawless)
a large sack
*an Elf* utters the words 'mosailla paieg'
>>>> LOST ARMOUR <<<<.
*an Elf* burns you.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf* (l):Fine>g all.coins all.corpse
You get a pile of coins from the corpse of *a Half-Elf*.
There was 8 silver pennies and 61 copper pennies.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf* (l):Fine>FLEE
PANIC! You can't quit the fight!

! CW HP:Fine Mana:Burning *Arazór the Half-Elf* (l):Fine>
You flee head over heels.
You flee south.
Bridge across the Fissure
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east.

o CW HP:Fine Mana:Burning>
Draaz (dra) leaves N O R T H.

o CW HP:Fine Mana:Burning>
Draaz (dra) has arrived from the north.

o CW HP:Fine Mana:Burning>
Draaz (dra) starts following you.

o CW HP:Fine Mana:Burning>#   $target is now set to {*elf*} [local]
cha m ag
Ok.

o CW HP:Fine Mana:Burning>n
k *elf*
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
*Arazór the Half-Elf* (l) is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Fine Mana:Burning>Draaz (dra) intercepts *a Dwarf*'s blow.
*a Dwarf* pounds Draaz (dra)'s right leg extremely hard.
You lightly cleave *Arazór the Half-Elf* (l)'s body and tickle it.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf* (l):Fine>cha m ag
Ok.
Draaz (dra) leaves << W E S T <<.

! CW HP:Fine Mana:Burning *Arazór the Half-Elf* (l):Fine>FLEE
You flee head over heels.
You flee west.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Draaz (dra) is standing here.
Exits: east, west.

o CW HP:Fine Mana:Burning>#   $target is now set to {*dwarf*} [local]
e
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
*Arazór the Half-Elf* (l) is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, west.

! CW HP:Fine Mana:Burning>k *dwarf*
You approach *a Dwarf*, trying to cleave him.

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>con
Fairly easy.

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>
You cleave *a Dwarf*'s right arm extremely hard and tickle it.

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>
*an Elf* begins some strange incantations...

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>
Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves vv S O U T H vv.

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>exa dwarf
You see nothing special about him.
*a Dwarf* has some small bruises.
*a Dwarf* is using: 
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a forest green cloak (neglected)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a sapphire ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (used)
<worn on belt>       a water skin
<worn on belt>       a sable pouch
<worn on belt>       a fragrant-smelling bag

! CW HP:Fine Mana:Burning *a Dwarf*:Fine>FLEE
You flee head over heels.
You flee south.
Bridge across the Fissure
Draaz (dra) is standing here.
Exits: north, east.

o CW HP:Fine Mana:Burning>cha m ag
Draaz (dra) begins some strange incantations...
Ok.

o CW HP:Fine Mana:Burning>
*Arazór the Half-Elf* (l) has arrived from the north.
*a Dwarf* has arrived from the north.
*an Elf* has arrived from the north.

! CW HP:Fine Mana:Burning>
*a Dwarf* pounds Draaz (dra)'s left foot extremely hard.
*Arazór the Half-Elf* (l) approaches Draaz (dra), trying to crush him.

! CW HP:Fine Mana:Burning>
*an Elf* begins some strange incantations...
*Arazór the Half-Elf* (l) begins some strange incantations...

! CW HP:Fine Mana:Burning>#   $target is now set to {*dwarf*} [local]
cha s n
Ok.
Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves >> E A S T >>.

! CW HP:Fine Mana:Burning>FLEE
You flee head over heels.
You flee east.
Orchabal's Fissure
Draaz (dra) is standing here.
Exits: east, west.
Draaz (dra) leaves << W E S T <<.

o CW HP:Fine Mana:Burning>e
Orchabal's Fissure
Exits: east, west.

o CW HP:Fine Mana:Burning>w
Orchabal's Fissure
Exits: east, west.

o CW HP:Fine Mana:Burning>w

Draaz (dra) has arrived from the west.

o CW HP:Fine Mana:Burning>
Bridge across the Fissure
*Arazór the Half-Elf* (l) is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: north, east.

! CW HP:Fine Mana:Burning>
*Arazór the Half-Elf* (l) begins some strange incantations...

! CW HP:Fine Mana:Burning>n
w
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, west.

o CW HP:Fine Mana:Burning>w
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Fine Mana:Burning>
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.

o CW HP:Fine Mana:Burning>w
Orchabal's Fissure
Exits: east, west.

o CW HP:Fine Mana:Burning>w
End of Orchabal's Fissure
Exits: north, east.

o CW HP:Fine Mana:Burning>n
The Long Passageway
Exits: south, up.

! CW HP:Fine Mana:Burning>u
Landing on the Long Stair
Exits: north, down.

o CW HP:Fine Mana:Burning>n
A Junction
Exits: north, east, south.

o CW HP:Fine Mana:Burning>e
An Ancient Tunnel
Exits: east, west.

o CW HP:Fine Mana:Burning>cha s n
Ok.

o CW HP:Fine Mana:Burning>cast 'breath of briskness'
You start to concentrate...

{target}={*dwarf*}
Draaz (dra) begins some strange incantations...

cha m ag
Draaz (dra) utters the words 'judicandus dies'

draw axe
Draaz (dra) begins some strange incantations...

An energy begins to flow within your legs as your body becomes lighter.

o CW HP:Fine Mana:Hot>Ok.

o CW HP:Fine Mana:Hot>{target}={*dwarf*}
The axe is no sheath!
Draaz (dra) utters the words 'judicandus dies'

o CW HP:Fine Mana:Hot>
Draaz (dra) begins some strange incantations...

o CW HP:Fine Mana:Hot>sc
316/335 hits, 65/102 mana, and 113/135 moves.

o CW HP:Fine Mana:Hot>sc
316/335 hits, 65/102 mana, and 113/135 moves.

o CW HP:Fine Mana:Hot>sc
316/335 hits, 65/102 mana, and 113/135 moves.
Draaz (dra) utters the words 'judicandus dies'

o CW HP:Fine Mana:Hot>
*Arazór the Half-Elf* (l) has arrived from the west.
*a Dwarf* has arrived from the west.
*an Elf* has arrived from the west.

! CW HP:Fine Mana:Hot>
*Arazór the Half-Elf* (l) crushes Draaz (dra)'s left hand very hard.

! CW HP:Fine Mana:Hot>w
A Junction
Exits: north, east, south.

o CW HP:Fine Mana:Hot>e
k *dwarf*
An Ancient Tunnel
Draaz (dra) is here, fighting *Arazór the Half-Elf* (l).
A hungry warg stands here, sniffing around for flesh.
*Arazór the Half-Elf* (l) is here, fighting Draaz (dra).
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: east, west.

! CW HP:Fine Mana:Hot>
You try to cleave *a Dwarf*, but he parries successfully.
*Arazór the Half-Elf* (l) utters the words 'diesilla barh'
Draaz (dra) staggers back as the lightning bolt sent by *Arazór the Half-Elf*
(l) hits him.

! CW HP:Fine Mana:Hot *a Dwarf*:Fine>k *dwarf*
You're already fighting!
*a Dwarf* pounds your left arm hard and tickles it.
Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves << W E S T <<.

! CW HP:Fine Mana:Hot *a Dwarf*:Fine>bash *dwarf*
*Arazór the Half-Elf* (l) leaves << W E S T <<.
*an Elf* leaves << W E S T <<.


! CW HP:Fine Mana:Hot *a Dwarf*:Fine>FLEE
You flee head over heels.
You flee west.
A Junction
*Arazór the Half-Elf* (l) is standing here.
*an Elf* is standing here.
Exits: north, east, south.

! CW HP:Fine Mana:Hot>
*Arazór the Half-Elf* (l) leaves vv S O U T H vv.
*an Elf* leaves vv S O U T H vv.

o CW HP:Fine Mana:Hot>e
An Ancient Tunnel
A hungry warg stands here, sniffing around for flesh.
*a Dwarf* is standing here.
Exits: east, west.

! CW HP:Fine Mana:Hot>k *dwarf*
You approach *a Dwarf*, trying to cleave him.

! CW HP:Fine Mana:Hot *a Dwarf*:Fine>k *dwarf*
You're already fighting!

! CW HP:Fine Mana:Hot *a Dwarf*:Fine>label l
Ok.

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>
You cleave *a Dwarf* (l)'s body very hard and tickle it.

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>#   $target is now set to {l} [local]
FLEE
PANIC! You can't quit the fight!

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>
*a Dwarf* (l) pounds your left arm extremely hard.
You feel a sharp pain there!

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>cha m ag
Ok.

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>
PANIC! You can't quit the fight!

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>
You flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o CW HP:Fine Mana:Hot>draw axe
The axe is no sheath!

o CW HP:Fine Mana:Hot>w
bash l
An Ancient Tunnel
A hungry warg stands here, sniffing around for flesh.
*a Dwarf* (l) is standing here.
Exits: east, west.

! CW HP:Fine Mana:Hot>
*a Dwarf* (l) quickly approaches, trying to pound you.

Your bash at *a Dwarf* (l) sends him sprawling.
You cleave *a Dwarf* (l)'s body very hard and tickle it.

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>cha s n
Ok.

! CW HP:Fine Mana:Hot *a Dwarf* (l):Fine>cast 'harm' l
You start to concentrate...

Draaz (dra) has arrived from the west.

Draaz (dra) leaves >> E A S T >>.

Draaz (dra) has arrived from the east.

Draaz (dra) smites *a Dwarf* (l)'s left foot extremely hard.

*Arazór the Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.

Draaz (dra) swiftly dodges *Arazór the Half-Elf*'s attempt to crush him.

Draaz (dra) panics, but can't stop fighting to flee.

Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves >> E A S T >>.

*Arazór the Half-Elf* leaves << W E S T <<.
*an Elf* leaves << W E S T <<.

Draaz (dra) has arrived from the east.

Draaz (dra) leaves << W E S T <<.

*Arazór the Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.
Ok.
As you call on ancient powers, *a Dwarf* (l) twists in great pain.

! CW HP:Fine Mana:Warm *a Dwarf* (l):Hurt>FLEE
*Arazór the Half-Elf* leaves << W E S T <<.
*an Elf* leaves << W E S T <<.
*a Dwarf* (l) seems to have recovered his senses.
You flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o CW HP:Fine Mana:Warm>cha m ag
w
Ok.

o CW HP:Fine Mana:Warm>
An Ancient Tunnel
*a Dwarf* (l) is standing here.
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: east, west.

! CW HP:Fine Mana:Warm>k l
bash l
*Arazór the Half-Elf* crushes your left arm extremely hard.
You're already fighting!

! CW HP:Fine Mana:Warm *Arazór the Half-Elf*:Fine>FLEE
*an Elf* begins some strange incantations...
*a Dwarf* (l) leaves << W E S T <<.
Your victim has disappeared!

! CW HP:Fine Mana:Warm *Arazór the Half-Elf*:Fine>
You flee head over heels.
You flee west.
A Junction
*a Dwarf* (l) is standing here.
Exits: north, east, south.

! CW HP:Fine Mana:Warm>
! CW HP:Fine Mana:Warm>k l
You approach *a Dwarf* (l), trying to cleave him.
*Arazór the Half-Elf* has arrived from the east.
*an Elf* has arrived from the east.

! CW HP:Fine Mana:Warm *a Dwarf* (l):Hurt>
*an Elf* begins some strange incantations...
*a Dwarf* (l) strongly pounds your body and tickles it.

! CW HP:Fine Mana:Warm *a Dwarf* (l):Hurt>
You cleave *a Dwarf* (l)'s left foot and tickle it.

! CW HP:Fine Mana:Warm *a Dwarf* (l):Hurt>FLEE
You flee head over heels.
You flee east.
An Ancient Tunnel
Exits: east, west.

o CW HP:Fine Mana:Warm>e
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o CW HP:Fine Mana:Warm>whe
*Arazór the Half-Elf* has arrived from the west.
*a Dwarf* (l) has arrived from the west.
*an Elf* has arrived from the west.
Players in your zone
--------------------
Draaz                - Hewn Passageway
Wierd                - End of the Ancient Tunnel

! CW HP:Fine Mana:Warm>
*Arazór the Half-Elf* crushes your body extremely hard.
*a Dwarf* (l) leaves << W E S T <<.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Fine>cha m ag
Ok.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Fine>w
No way! You are fighting for your life!

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Fine>FLEE
*an Elf* begins some strange incantations...
You flee head over heels.
PANIC! You couldn't escape!

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Fine>
You cleave *Arazór the Half-Elf*'s right leg very hard.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>
You flee head over heels.
You flee north.
The Sacked Chamber
Exits: (south), west.

o CW HP:Hurt Mana:Warm>
*Arazór the Half-Elf* has arrived from the south.
*an Elf* has arrived from the south.

! CW HP:Hurt Mana:Warm>s
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Draaz (dra) is standing here.
Exits: (north), west.

o CW HP:Hurt Mana:Warm>open exit 

The door closes quietly.

o CW HP:Hurt Mana:Warm>Ok.
The door closes quietly.

o CW HP:Hurt Mana:Warm>
The door is opened from the other side.

o CW HP:Hurt Mana:Warm>w
An Ancient Tunnel
*a Dwarf* (l) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

! CW HP:Hurt Mana:Warm>
*a Dwarf* (l) quickly approaches, trying to pound you.

! CW HP:Hurt Mana:Warm *a Dwarf* (l):Hurt>w
No way! You are fighting for your life!
Draaz (dra) leaves << W E S T <<.

! CW HP:Hurt Mana:Warm *a Dwarf* (l):Hurt>
*Arazór the Half-Elf* has arrived from the east.
*an Elf* has arrived from the east.

! CW HP:Hurt Mana:Warm *a Dwarf* (l):Hurt>FLEE

*Arazór the Half-Elf* leaves << W E S T <<.
*an Elf* leaves << W E S T <<.
Draaz (dra) has arrived from the west.
*a Dwarf* (l) bleeds from open wounds.

! CW HP:Hurt Mana:Warm *a Dwarf* (l):Hurt>
You flee head over heels.
You flee west.
A Junction
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, south.

! CW HP:Hurt Mana:Warm>
*Arazór the Half-Elf* crushes your right hand hard and tickles it.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>
You cleave *Arazór the Half-Elf*'s right leg and tickle it.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>w
*an Elf* begins some strange incantations...
No way! You are fighting for your life!

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>FLEE
PANIC! You can't quit the fight!

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>n
No way! You are fighting for your life!

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>
*an Elf* utters the words 'mosailla paieg'
*an Elf* burns you.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>
You flee head over heels.
You flee east.
An Ancient Tunnel
A hungry warg stands here, sniffing around for flesh.
Draaz (dra) is standing here.
Exits: east, west.

o CW HP:Hurt Mana:Warm>
Draaz (dra) leaves << W E S T <<.

o CW HP:Hurt Mana:Warm>
*a Dwarf* (l) has arrived from the east.

! CW HP:Hurt Mana:Warm>w

Draaz (dra) has arrived from the west.

! CW HP:Hurt Mana:Warm>n
A Junction
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, south.

! CW HP:Hurt Mana:Warm>n
Hewn Passageway
Exits: north, south.

o CW HP:Hurt Mana:Warm>
The Hewn Passageway Bends
Exits: south, west.

o CW HP:Hurt Mana:Warm>
*Arazór the Half-Elf* has arrived from the south.
*an Elf* has arrived from the south.

! CW HP:Hurt Mana:Warm>#   $target is now set to {arazor} [local]


## Arazor and elf was all over draaz, who at this point was bad ##
## already. So we decided to do him instead...                  ##


*Arazór the Half-Elf* crushes your right arm extremely hard.
You cleave *Arazór the Half-Elf*'s left leg and tickle it.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>cha m ag

You flee head over heels.
You flee south.
Hewn Passageway
Exits: north, south.

o CW HP:Hurt Mana:Warm>Ok.

o CW HP:Hurt Mana:Warm>FLEE
You flee head over heels.
You flee north.
The Hewn Passageway Bends
Draaz (dra) is here, fighting *Arazór the Half-Elf*.
A hungry warg stands here, sniffing around for flesh.
*Arazór the Half-Elf* is here, fighting Draaz (dra).
*an Elf* is standing here.
Exits: south, west.

! CW HP:Hurt Mana:Warm>
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Hurt Mana:Warm>
*an Elf* begins some strange incantations...

! CW HP:Hurt Mana:Warm>e
Alas, you cannot go that way...

! CW HP:Hurt Mana:Warm>s
Hewn Passageway
Exits: north, south.

o CW HP:Hurt Mana:Warm>n
The Hewn Passageway Bends
A hungry warg stands here, sniffing around for flesh.
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Hurt Mana:Warm>k arazor
You are too afraid.

! CW HP:Hurt Mana:Warm>s
Hewn Passageway
Exits: north, south.

o CW HP:Hurt Mana:Warm>cha wim 0
Wimpy set to: 0

o CW HP:Hurt Mana:Warm>n
The Hewn Passageway Bends
A hungry warg stands here, sniffing around for flesh.
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Hurt Mana:Warm>k arazor
You cleave *Arazór the Half-Elf*'s right hand and tickle it.

! CW HP:Hurt Mana:Warm *Arazór the Half-Elf*:Hurt>
*Arazór the Half-Elf* crushes your left foot extremely hard.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Hurt>
Draaz (dra) has arrived from the west.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Hurt>cha m ag
Ok.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Hurt>FLEE
You flee head over heels.
PANIC! You couldn't escape!

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Hurt>
*Arazór the Half-Elf* begins some strange incantations...
*an Elf* utters the words 'mosailla paieg'
*an Elf* burns you.
You flee head over heels.
You flee south.
Hewn Passageway
Exits: north, south.

o CW HP:Wounded Mana:Warm>n
The Hewn Passageway Bends
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Wounded Mana:Warm>k arazor
*an Elf* begins some strange incantations...
You approach *Arazór the Half-Elf*, trying to cleave him.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Hurt>bash arazor

Draaz (dra) has arrived from the west.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Hurt>Draaz (dra) smites *Arazór the Half-Elf*'s right arm extremely hard and
shatters it.


*Arazór the Half-Elf* begins some strange incantations...
*Arazór the Half-Elf* panics, and attempts to flee.
*Arazór the Half-Elf* leaves << W E S T <<.
Your victim has disappeared!

o CW HP:Wounded Mana:Warm>FLEE

o CW HP:Wounded Mana:Warm>
You flee head over heels.
You flee south.
Hewn Passageway
Exits: north, south.

o CW HP:Wounded Mana:Warm>
Draaz (dra) has arrived from the north.

o CW HP:Wounded Mana:Warm>n
The Hewn Passageway Bends
*an Elf* is standing here.
Exits: south, west.

o CW HP:Wounded Mana:Warm>k arazor
They aren't here.
*Arazór the Half-Elf* has arrived from the west.

! CW HP:Wounded Mana:Warm>w
k arazor
Before Athoin's Vault
Exits: north, east.

o CW HP:Wounded Mana:Warm>e
They aren't here.

o CW HP:Wounded Mana:Warm>k arazor
The Hewn Passageway Bends
*an Elf* is standing here.
*Arazór the Half-Elf* is standing here.
Exits: south, west.

! CW HP:Wounded Mana:Warm>
You cleave *Arazór the Half-Elf*'s body extremely hard.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Wounded>bash arazor

*an Elf* begins some strange incantations...
Draaz (dra) approaches *Arazór the Half-Elf*, trying to smite him.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Wounded>s
k arazor
*Arazór the Half-Elf* begins some strange incantations...

*Arazór the Half-Elf* utters the words 'diesilla barh'
*Arazór the Half-Elf* sends a powerful lightning bolt at you, you stagger from
the impact.

Your bash at *Arazór the Half-Elf* sends him sprawling.

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Wounded>
*an Elf* begins some strange incantations...
No way! You are fighting for your life!

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Wounded>
You're already fighting!

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Wounded>cast 'harm' arazor
You start to concentrate...


FLEE

! CW HP:Wounded Mana:Warm *Arazór the Half-Elf*:Wounded>
You flee head over heels.
You flee west.
Before Athoin's Vault
Exits: north, east.

o CW HP:Wounded Mana:Warm>e
The Hewn Passageway Bends
*an Elf* is standing here trying to concentrate.
*Arazór the Half-Elf* is here, fighting Draaz (dra).
Draaz (dra) is here, fighting *Arazór the Half-Elf*.
A hungry warg stands here, sniffing around for flesh.
Exits: south, west.

! CW HP:Wounded Mana:Warm>cha s q
cast 'harm' arazor
Ok.

! CW HP:Wounded Mana:Warm>
You muster all of your concentration...

*an Elf* utters the words 'mosailla paieg'
*an Elf* burns Draaz (dra).

*an Elf* begins some strange incantations...
Ok.
As you call on ancient powers, *Arazór the Half-Elf* twists in great pain.

! CW HP:Wounded Mana:Frozen>cha m ag

*Arazór the Half-Elf* panics, and attempts to flee.
*Arazór the Half-Elf* seems to have recovered his senses.
*Arazór the Half-Elf* leaves vv S O U T H vv.

o CW HP:Wounded Mana:Frozen>Ok.

o CW HP:Wounded Mana:Frozen>k arazor
They aren't here.

o CW HP:Wounded Mana:Frozen>k arazor
They aren't here.
Draaz (dra) leaves vv S O U T H vv.

o CW HP:Wounded Mana:Frozen>s
s
Hewn Passageway
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

o CW HP:Wounded Mana:Frozen>Draaz (dra) leaves vv S O U T H vv.
A Junction
*a Dwarf* (l) is standing here.
*Arazór the Half-Elf* is standing here.
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.

! CW HP:Wounded Mana:Frozen>s
Draaz (dra) leaves vv S O U T H vv.
*a Dwarf* (l) leaves N O R T H.
Landing on the Long Stair
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, down.

o CW HP:Wounded Mana:Frozen>k arazor
*Arazór the Half-Elf* has arrived from the north.
You cleave *Arazór the Half-Elf*'s left hand hard and shatter it.
Draaz (dra) smites *Arazór the Half-Elf*'s body extremely hard and shatters
it.
*Arazór the Half-Elf* is mortally wounded and will die soon if not aided.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>k arazor
You're already fighting!

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>k arazor
You're already fighting!

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>g all corpse
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>g all corpse
g all corpse
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>g all corpse
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>g all corpse
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>
You don't see a corpse to get things from.

! CW HP:Wounded Mana:Frozen *Arazór the Half-Elf*:Dying>g all corpse
#   $target is now set to {*elf*} [local]
You don't see a corpse to get things from.
You cleave *Arazór the Half-Elf*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Arazór the Half-Elf*'s death cry as he collapses.
*Arazór the Half-Elf* has drawn his last breath! R.I.P.

o CW HP:Wounded Mana:Frozen>
You get a fine grey cloak from the corpse of *a Half-Elf*.
You get a silver rod, marked with glyphs from the corpse of *a Half-Elf*.
You get an engraved broadsword from the corpse of *a Half-Elf*.
You get a fine pair of soft leather gloves from the corpse of *a Half-Elf*.
You get a black pair of padded boots from the corpse of *a Half-Elf*.
You get an ornate, steel-shafted warhammer from the corpse of *a Half-Elf*.
You get a jewelled ring from the corpse of *a Half-Elf*.
You get a ring from the corpse of *a Half-Elf*.
You get a pale blue stone from the corpse of *a Half-Elf*.
You get a necklace from the corpse of *a Half-Elf*.
You get a fine metal breastplate from the corpse of *a Half-Elf*.
You get a great helm from the corpse of *a Half-Elf*.
You get a fine pair of greaves from the corpse of *a Half-Elf*.
You get a fine pair of metal boots from the corpse of *a Half-Elf*.
You get a fine pair of metal gauntlets from the corpse of *a Half-Elf*.
g all corpse
You get a fine pair of metal vambraces from the corpse of *a Half-Elf*.
You get a bejewelled oak staff from the corpse of *a Half-Elf*.
You get a russet cloak from the corpse of *a Half-Elf*.
You can't get a keyring with several keys and a set of lock picks, you are
carrying too many items already.
Draaz (dra) gets a keyring with several keys and a set of lock picks from the
corpse of *a Half-Elf*.
Draaz (dra) gets the fine silvery morningstar from the corpse of *a Half-Elf*.
Draaz (dra) gets a broad silver belt from the corpse of *a Half-Elf*.
Draaz (dra) gets a sable pouch from the corpse of *a Half-Elf*.
Draaz (dra) gets a sable pouch from the corpse of *a Half-Elf*.
Draaz (dra) gets a flagon from the corpse of *a Half-Elf*.
Draaz (dra) gets a fortune in gold from the corpse of *a Half-Elf*.

o CW HP:Wounded Mana:Frozen>
You can't find anything in the corpse.

o CW HP:Wounded Mana:Frozen>n
*a Dwarf* (l) has arrived from the north.
A Junction
*an Elf* is standing here.
Exits: north, east, south.

o CW HP:Wounded Mana:Frozen>k *elf*
You cleave *an Elf*'s left hand extremely hard and shatter it.
Your victim is shocked by your hit!

o CW HP:Wounded Mana:Frozen *an Elf*:Hurt>
Draaz (dra) smites *an Elf*'s right arm extremely hard and shatters it.
*an Elf* is mortally wounded and will die soon if not aided.

o CW HP:Wounded Mana:Frozen *an Elf*:Dying>#   $target is now set to {*dwarf*} [local]

You cleave *an Elf*'s head extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Elf*'s death cry as he collapses.
*an Elf* has drawn his last breath! R.I.P.

o CW HP:Wounded Mana:Frozen>#   $target is now set to {l} [local]
g all.coins all.corpse
You can't get a pile of coins, you are carrying too many items already.

o CW HP:Wounded Mana:Frozen>exa corpse

*a Dwarf* (l) has arrived from the south.

! CW HP:Wounded Mana:Frozen>s
*a Dwarf* (l) pounds your left foot extremely hard and shatters it.
corpse (here) : 
a pile of coins
a quiver
a lantern
a large skin
a hunting knife (flawless)
a plain silken sash
a scimitar (flawless)
a yew longbow
a forest green cloak (well-maintained)
a shield of Arthedain (flawless)
a pair of soft leather gloves (used)
a sturdy pair of soft leather boots (flawless)
a sturdy pair of soft leather trousers (flawless)
a sturdy leather helmet (flawless)
a chain mail hauberk (flawless)
a ring

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>No way! You are fighting for your life!

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>cha m wim
draw sword
Ok.

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>
You remove a mighty dwarven axe.
You awkwardly wield an engraved broadsword, looking very evil-minded.

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>
You barely slash *a Dwarf* (l)'s right foot and tickle it.

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>draw sword
The broadsword is no sheath!

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>draw sword
The broadsword is no sheath!

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>
*a Dwarf* (l) sends you sprawling with a powerful bash.

draw sword

! CW HP:Bad Mana:Frozen *a Dwarf* (l):Hurt>
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves vv S O U T H vv.

draw sword

o CW HP:Bad Mana:Frozen>#   $target is now set to {l} [local]
wear ring

Your head stops stinging.

o CW HP:Bad Mana:Frozen>The broadsword is no sheath!

o CW HP:Bad Mana:Frozen>The broadsword is no sheath!

o CW HP:Bad Mana:Frozen>
You put a ring on your right finger.

o CW HP:Bad Mana:Frozen>exa ring
You notice intricate runes woven onto a strangely light-weight ring.

o CW HP:Bad Mana:Frozen>s
Landing on the Long Stair
The corpse of *a Half-Elf* is lying here.
Exits: north, down.

o CW HP:Bad Mana:Frozen>wear ring
You put a jewelled ring on your left finger.

o CW HP:Bad Mana:Icy>
You feel a sudden aura of energy coalescing with your own powers, helping to
renew them in a shorter span of time.

o CW HP:Bad Mana:Icy>d
The Long Passageway
*a Dwarf* (l) is standing here.
Exits: south, up.

! CW HP:Bad Mana:Icy>s
End of Orchabal's Fissure
Exits: north, east.

o CW HP:Bad Mana:Icy>i
You are carrying:
a mighty dwarven axe (flawless)
a russet cloak (flawless)
a bejewelled oak staff
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a necklace
a pale blue stone
an ornate, steel-shafted warhammer
a black pair of padded boots (flawless)
a fine pair of soft leather gloves (flawless)
a silver rod, marked with glyphs
a fine grey cloak (flawless)
a dark broadsword (used)
a flask of orkish draught

o CW HP:Bad Mana:Icy>drop all.fine
You drop the cloak.
You drop the gloves.
You drop the breastplate.
You drop the greaves.
You drop the boots.
You drop the gauntlets.
You drop the vambraces.

o CW HP:Bad Mana:Icy>n
The Long Passageway
*a Dwarf* (l) is standing here.
Exits: south, up.

! CW HP:Bad Mana:Icy>k l
You barely slash *a Dwarf* (l)'s left arm and tickle it.
Draaz (dra) smites *a Dwarf* (l)'s right arm extremely hard and shatters it.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Wounded>
*a Dwarf* (l) panics, and attempts to flee.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Wounded>
*a Dwarf* (l) pounds your right arm extremely hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

! CW HP:Bad Mana:Icy *a Dwarf* (l):Wounded>
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves vv S O U T H vv.

! CW HP:Bad Mana:Icy>
Draaz (dra) leaves vv S O U T H vv.

! CW HP:Bad Mana:Icy>cha m wim
draw sword
Ok.

! CW HP:Bad Mana:Icy>The broadsword is no sheath!

! CW HP:Bad Mana:Icy>sc
51/335 hits, 5/102 mana, and 97/135 moves.

! CW HP:Bad Mana:Icy>sc
51/335 hits, 5/102 mana, and 98/135 moves.

! CW HP:Bad Mana:Icy>s
End of Orchabal's Fissure
A fine and light grey cloak has been left here.
A fine metal breastplate is on the ground.
A fine pair of greaves are lying here.
A fine pair of soft leather gloves are lying here.
A fine pair of metal boots are standing here.
A fine pair of metal gauntlets are lying here.
A fine pair of metal vambraces lies here.
Exits: north, east.

o CW HP:Bad Mana:Icy>e
Orchabal's Fissure
Exits: east, west.

o CW HP:Bad Mana:Icy>e
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.

o CW HP:Bad Mana:Icy>e
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Bad Mana:Icy>e
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
Exits: south, west.

o CW HP:Bad Mana:Icy>e
Alas, you cannot go that way...

o CW HP:Bad Mana:Icy>s
Bridge across the Fissure
Exits: north, east.

o CW HP:Bad Mana:Icy>e
e
Orchabal's Fissure
Exits: east, west.

o CW HP:Bad Mana:Icy>e
Orchabal's Fissure
Exits: east, west.

o CW HP:Bad Mana:Icy>e
Orchabal's Fissure
Exits: east, west.

o CW HP:Bad Mana:Icy>e
End of Orchabal's Fissure
Exits: south, west.

o CW HP:Bad Mana:Icy>s
e
Alas, you cannot go that way...

o CW HP:Bad Mana:Icy>e
Bend in the Long Tunnel
A black pond of water is here.
*a Dwarf* (l) is standing here.
Exits: north, east.

! CW HP:Bad Mana:Icy>e
Bend in the Long Tunnel
Exits: east, south, west.

o CW HP:Bad Mana:Icy>
A Narrow Crawlway
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, west.

o CW HP:Bad Mana:Icy>Alas, you cannot go that way...

o CW HP:Bad Mana:Icy>
Draaz (dra) leaves << W E S T <<.

o CW HP:Bad Mana:Icy>w
Bend in the Long Tunnel
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west.

o CW HP:Bad Mana:Icy>k l
They aren't here.

o CW HP:Bad Mana:Icy>w
k l
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o CW HP:Bad Mana:Icy>They aren't here.

o CW HP:Bad Mana:Icy>n
End of Orchabal's Fissure
Exits: south, west.

o CW HP:Bad Mana:Icy>
*a Dwarf* (l) has arrived from the west.
Draaz (dra) leaves << W E S T <<.

! CW HP:Bad Mana:Icy>w
Orchabal's Fissure
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

o CW HP:Bad Mana:Icy>e
k l
Draaz (dra) leaves >> E A S T >>.
End of Orchabal's Fissure
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, west.

o CW HP:Bad Mana:Icy>They aren't here.

o CW HP:Bad Mana:Icy>s
e
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o CW HP:Bad Mana:Icy>
Bend in the Long Tunnel
Exits: east, south, west.

o CW HP:Bad Mana:Icy>e
e
A Narrow Crawlway
Exits: north, west.

o CW HP:Bad Mana:Icy>k l
Alas, you cannot go that way...

o CW HP:Bad Mana:Icy>n
They aren't here.

o CW HP:Bad Mana:Icy>
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: south, [up], down.

o CW HP:Bad Mana:Icy>d
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A hungry warg (mine) is standing here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: up.
Bathmhûrz the Ancient lightly hits your right arm and tickles it.
You are wracked with overwhelming PAIN!

o CW HP:Bad Mana:Icy Bathmhûrz the Ancient:Healthy>FLEE
You flee head over heels.
You flee up.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: south, [up], down.

o CW HP:Bad Mana:Icy>
Draaz (dra) has arrived from below.

o CW HP:Bad Mana:Icy>s
A Narrow Crawlway
Exits: north, west.

o CW HP:Bad Mana:Icy>w
Bend in the Long Tunnel
Exits: east, south, west.

o CW HP:Bad Mana:Icy>s
Long Tunnel
Exits: north, south.

o CW HP:Bad Mana:Icy>s
s
End of the Long Tunnel
*a Dwarf* (l) is standing here.
Exits: north, (south).
*a Dwarf* (l) leaves vv S O U T H vv.

o CW HP:Bad Mana:Icy>
A Secret Chamber
*a Dwarf* (l) is standing here.
Exits: (north), (up).

! CW HP:Bad Mana:Icy>k l
Draaz (dra) tries to smite *a Dwarf* (l), but he parries successfully.
You strongly slash *a Dwarf* (l)'s right leg.
*a Dwarf* (l) pounds Draaz (dra)'s left leg extremely hard and shatters it.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Wounded Draaz (dra):Bad>
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves N O R T H.

o CW HP:Bad Mana:Icy>n
End of the Long Tunnel
*a Dwarf* (l) is standing here.
Exits: north, (south).

! CW HP:Bad Mana:Icy>k l
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves N O R T H.
They aren't here.

o CW HP:Bad Mana:Icy>n
k l
Long Tunnel
*a Dwarf* (l) is standing here.
Exits: north, south.

! CW HP:Bad Mana:Icy>
*a Dwarf* (l) leaves N O R T H.
They aren't here.

o CW HP:Bad Mana:Icy>n
k l
Bend in the Long Tunnel
*a Dwarf* (l) is standing here.
Exits: east, south, west.
ACK! Draaz didn't follow you, you lost him.

! CW HP:Bad Mana:Icy>
*a Dwarf* (l) leaves >> E A S T >>.
They aren't here.

o CW HP:Bad Mana:Icy>e
A Narrow Crawlway
*a Dwarf* (l) is standing here.
Exits: north, west.

! CW HP:Bad Mana:Icy>
Draaz (dra) has arrived from the west.

! CW HP:Bad Mana:Icy>bash l
Draaz (dra) smites *a Dwarf* (l)'s left foot extremely hard and shatters it.
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves N O R T H.
Your victim has disappeared!

o CW HP:Bad Mana:Icy>k l
They aren't here.

o CW HP:Bad Mana:Icy>k l
They aren't here.

o CW HP:Bad Mana:Icy>
Draaz (dra) leaves N O R T H.

o CW HP:Bad Mana:Icy>n
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
*a Dwarf* (l) is here, fighting Draaz (dra).
Draaz (dra) is here, fighting *a Dwarf* (l).
A hungry warg stands here, sniffing around for flesh.
Exits: south, [up], down.

! CW HP:Bad Mana:Icy>k l
*a Dwarf* (l) swiftly dodges your attempt to slash him.
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves vv S O U T H vv.

o CW HP:Bad Mana:Icy>
Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves __ D O W N __.

o CW HP:Bad Mana:Icy>d
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A hungry warg (mine) is standing here.
A powerful young troll stares at you.
A powerful young troll stares at you.
Draaz (dra) is standing here.
Exits: up.

o CW HP:Bad Mana:Icy>
Draaz (dra) leaves << U P >>.

o CW HP:Bad Mana:Icy>u
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: south, [up], down.
Bathmhûrz the Ancient lightly hits your left arm and tickles it.
You are wracked with overwhelming PAIN!

o CW HP:Bad Mana:Icy Bathmhûrz the Ancient:Healthy>s
No way! You are fighting for your life!

o CW HP:Bad Mana:Icy Bathmhûrz the Ancient:Healthy>FLEE
You flee head over heels.
You flee south.
A Narrow Crawlway
Exits: north, west.

o CW HP:Bad Mana:Icy>
*a Dwarf* (l) has arrived from the west.

! CW HP:Bad Mana:Icy>w
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves << W E S T <<.
Bend in the Long Tunnel
*a Dwarf* (l) is standing here.
Exits: east, south, west.

! CW HP:Bad Mana:Icy>e

*a Dwarf* (l) leaves >> E A S T >>.

o CW HP:Bad Mana:Icy>k l
A Narrow Crawlway
*a Dwarf* (l) is standing here.
Exits: north, west.

! CW HP:Bad Mana:Icy>
You try to slash *a Dwarf* (l), but he parries successfully.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Wounded>
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves N O R T H.

o CW HP:Bad Mana:Icy>
Draaz (dra) has arrived from the west.

o CW HP:Bad Mana:Icy>n
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A hungry warg (mine) is standing here.
*a Dwarf* (l) is standing here.
A powerful young troll stares at you.
Exits: south, [up], down.

! CW HP:Bad Mana:Icy>k l
You approach *a Dwarf* (l), trying to slash him.
Bathmhûrz the Ancient barely hits *a Dwarf* (l)'s left hand and tickles it.
A swarm of blow-flies fails to hit *a Dwarf* (l).

! CW HP:Bad Mana:Icy *a Dwarf* (l):Wounded>
Draaz (dra) smites *a Dwarf* (l)'s body extremely hard and shatters it.
*a Dwarf* (l) opens the slab.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad>
*a Dwarf* (l) panics, but can't stop fighting to flee.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad>
You lightly slash *a Dwarf* (l)'s right arm.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad>
Bathmhûrz the Ancient barely hits *a Dwarf* (l)'s body and tickles it.
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves vv S O U T H vv.

o CW HP:Bad Mana:Icy>s
Draaz (dra) leaves vv S O U T H vv.
A Narrow Crawlway
*a Dwarf* (l) is standing here.
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, west.

! CW HP:Bad Mana:Icy>k l
You approach *a Dwarf* (l), trying to slash him.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad>
Draaz (dra) leaves << W E S T <<.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad>
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves N O R T H.

o CW HP:Bad Mana:Icy>
Draaz (dra) has arrived from the west.

o CW HP:Bad Mana:Icy>n
k l
Draaz (dra) leaves N O R T H.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
*a Dwarf* (l) is standing here.
Draaz (dra) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, *(up)*, down.

! CW HP:Bad Mana:Icy>
! CW HP:Bad Mana:Icy>
Draaz (dra) approaches *a Dwarf* (l), trying to smite him.
Alas! You failed to reach him through the melee.

! CW HP:Bad Mana:Icy>
Draaz (dra) closes the slab.

close exit 

! CW HP:Bad Mana:Icy>
*a Dwarf* (l) swiftly dodges a young troll's attempt to hit him.
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves vv S O U T H vv.

close exit 

o CW HP:Bad Mana:Icy>close exit 

A young troll has arrived from below.

*a Dwarf* (l) has arrived from the south.
Draaz (dra) leaves vv S O U T H vv.

! CW HP:Bad Mana:Icy>It's already closed!

! CW HP:Bad Mana:Icy>It's already closed!

! CW HP:Bad Mana:Icy>Draaz (dra) has arrived from the south.
It's already closed!

! CW HP:Bad Mana:Icy>
Draaz (dra) approaches *a Dwarf* (l), trying to smite him.

! CW HP:Bad Mana:Icy>close exit 
It's already closed!
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves __ D O W N __.

o CW HP:Bad Mana:Icy>close exit 
k l
*a Dwarf* (l) has arrived from below.
It's already closed!

! CW HP:Bad Mana:Icy>
You try to slash *a Dwarf* (l), but he parries successfully.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad>d
k l
Draaz (dra) leaves vv S O U T H vv.
No way! You are fighting for your life!
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves __ D O W N __.

o CW HP:Bad Mana:Icy>Draaz (dra) has arrived from the south.
They aren't here.

o CW HP:Bad Mana:Icy>d
k l
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Bathmhûrz the Ancient is here, fighting *a Dwarf* (l).
*a Dwarf* (l) is here, fighting Bathmhûrz the Ancient.
Exits: up.

! CW HP:Bad Mana:Icy>
You approach *a Dwarf* (l), trying to slash him.
*a Dwarf* (l) panics, and attempts to flee.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad Bathmhûrz the Ancient:Fine>
*a Dwarf* (l) panics, but can't stop fighting to flee.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad Bathmhûrz the Ancient:Fine>close exit 

Bathmhûrz the Ancient barely hits *a Dwarf* (l)'s body and tickles it.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad Bathmhûrz the Ancient:Fine>close exit 
You don't see any exit here.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Bad Bathmhûrz the Ancient:Fine>close exit 
You don't see any exit here.
*a Dwarf* (l) panics, and attempts to flee.

*a Dwarf* (l) leaves << U P >>.

o CW HP:Bad Mana:Icy>
You don't see any exit here.

o CW HP:Bad Mana:Icy>u
k l
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
*a Dwarf* (l) is standing here.
Exits: south, [up], down.

! CW HP:Bad Mana:Icy>close exit 
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* (l) leaves __ D O W N __.
They aren't here.
A young troll tries to hit you, but your parry is successful.

o CW HP:Bad Mana:Icy a young troll:Healthy>close exit 
It's already closed!

o CW HP:Bad Mana:Icy a young troll:Healthy>close exit 
It's already closed!

o CW HP:Bad Mana:Icy a young troll:Healthy>It's already closed!
A young troll tries to hit you, but your parry is successful.

o CW HP:Bad Mana:Icy a young troll:Healthy>close exit 
Draaz (dra) leaves __ D O W N __.
It's already closed!

o CW HP:Bad Mana:Icy a young troll:Healthy>close exit 
It's already closed!

o CW HP:Bad Mana:Icy a young troll:Healthy>close exit 
It's already closed!

o CW HP:Bad Mana:Icy a young troll:Healthy>close exit 
It's already closed!

o CW HP:Bad Mana:Icy a young troll:Healthy>FLEE
You flee head over heels.
You flee south.
A Narrow Crawlway
Exits: north, west.

o CW HP:Bad Mana:Icy>n
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
A hungry warg (mine) is standing here.
Exits: south, [up], down.

o CW HP:Bad Mana:Icy>d
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Bathmhûrz the Ancient is here, fighting *a Dwarf* (l).
*a Dwarf* (l) is here, fighting Bathmhûrz the Ancient.
Draaz (dra) is here, fighting *a Dwarf* (l).
A hungry warg stands here, sniffing around for flesh.
Exits: up.
*a Dwarf* (l) panics, but can't stop fighting to flee.

! CW HP:Bad Mana:Icy>k l

! CW HP:Bad Mana:Icy>
Alas! You failed to reach him through the melee.

close exit 

! CW HP:Bad Mana:Icy>close exit 

A young troll has arrived from above.

! CW HP:Bad Mana:Icy>
*a Dwarf* (l) panics, and attempts to flee.

! CW HP:Bad Mana:Icy>k l

*a Dwarf* (l) panics, and attempts to flee.

*a Dwarf* (l) leaves << U P >>.

o CW HP:Bad Mana:Icy>k l
k l
You don't see any exit here.

o CW HP:Bad Mana:Icy>
You don't see any exit here.
Bathmhûrz the Ancient approaches Draaz (dra), trying to hit him.

o CW HP:Bad Mana:Icy>u
They aren't here.

o CW HP:Bad Mana:Icy>k l
They aren't here.
Bathmhûrz the Ancient hits Draaz (dra)'s left hand extremely hard and shatters
it.

o CW HP:Bad Mana:Icy>They aren't here.
Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves << U P >>.

o CW HP:Bad Mana:Icy>
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
*a Dwarf* (l) is standing here.
Draaz (dra) is standing here.
Exits: south, [up], down.

! CW HP:Bad Mana:Icy>close exit 
You try to slash *a Dwarf* (l), but he parries successfully.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Awful>close exit 
It's already closed!
Draaz (dra) smites *a Dwarf* (l)'s left leg extremely hard and shatters it.
*a Dwarf* (l) is mortally wounded and will die soon if not aided.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Dying>close exit 
It's already closed!

! CW HP:Bad Mana:Icy *a Dwarf* (l):Dying>close exit 
It's already closed!
A swarm of blow-flies fails to hit *a Dwarf* (l).
*a Dwarf* (l) is mortally wounded and will die soon if not aided.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Dying>It's already closed!

! CW HP:Bad Mana:Icy *a Dwarf* (l):Dying>
A young troll barely hits *a Dwarf* (l)'s right leg and shatters it.
*a Dwarf* (l) is mortally wounded and will die soon if not aided.

! CW HP:Bad Mana:Icy *a Dwarf* (l):Dying>
*a Dwarf* (l) is mortally wounded and will die soon if not aided.
You slash *a Dwarf* (l)'s head extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Dwarf* (l)'s death cry as he collapses.
A shadow slowly rises above the corpse of *a Dwarf* (l).

o CW HP:Bad Mana:Icy>g all corpse 
put all pack 
g all corpse
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'

o CW HP:Bad Mana:Icy>
You put a flask of orkish draught in a leather backpack.
You put a dark broadsword in a leather backpack.
You put a silver rod, marked with glyphs in a leather backpack.
You put a black pair of padded boots in a leather backpack.
You put an ornate, steel-shafted warhammer in a leather backpack.
You put a pale blue stone in a leather backpack.
You put a necklace in a leather backpack.
You put a great helm in a leather backpack.
You put a bejewelled oak staff in a leather backpack.
You put a russet cloak in a leather backpack.
You put a mighty dwarven axe in a leather backpack.
Draaz (dra) leaves vv S O U T H vv.

o CW HP:Bad Mana:Icy>exa corpse
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'

o CW HP:Bad Mana:Icy>s
corpse (here) : 
a fortune in gold
a fragrant-smelling bag
a sable pouch
a water skin
a gem-inlaid knife (used)
a gleaming belt
an ornate, steel-shafted warhammer
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (neglected)
a bejewelled shield (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of greaves (flawless)
a great helm (well-maintained)
a fine metal breastplate (flawless)
a red ruby
a ring
a sapphire ring

o CW HP:Bad Mana:Icy>
A Narrow Crawlway
Exits: north, west.

o CW HP:Bad Mana:Icy>w
Bend in the Long Tunnel
Exits: east, south, west.

o CW HP:Bad Mana:Icy>g all pack
You get a red ruby from a leather backpack.
You get a red ruby from a leather backpack.
You get a purple scroll from a leather backpack.
You get a wooden pipe from a leather backpack.
You get an amethyst from a leather backpack.
You get a pair of snowshoes from a leather backpack.
You get some long, slender green leaves from a leather backpack.
You get some long, slender green leaves from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a dark broadsword from a leather backpack.
You get a silver rod, marked with glyphs from a leather backpack.
You get a black pair of padded boots from a leather backpack.
You get an ornate, steel-shafted warhammer from a leather backpack.
You get a pale blue stone from a leather backpack.
You get a necklace from a leather backpack.
You get a great helm from a leather backpack.
You get a bejewelled oak staff from a leather backpack.
You get a russet cloak from a leather backpack.
You get a mighty dwarven axe from a leather backpack.

o CW HP:Bad Mana:Icy>give scroll dra
No one by that name around here.

o CW HP:Bad Mana:Icy>w
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o CW HP:Bad Mana:Cold>cha m wim
Ok.

o CW HP:Bad Mana:Cold>lead
A hungry warg (mine) is already following you!

o CW HP:Bad Mana:Cold>dr water
You drink the water.

o CW HP:Bad Mana:Cold>e
Bend in the Long Tunnel
Exits: east, south, west.

o CW HP:Bad Mana:Cold>e
n
A Narrow Crawlway
Exits: north, west.

o CW HP:Bad Mana:Cold>open exit 
A Great, Dirty Cave
The corpse of *a Dwarf* is lying here.
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
The shadow of *a Dwarf* is floating here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A powerful young troll stares at you.
Exits: south, [up], down.

o CW HP:Bad Mana:Cold>u
Ok.

o CW HP:Bad Mana:Cold>
You blink and feel weaker under the cruel light of the sun.
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
*Wuff the Noldorin Elf* is here searching for tracks, riding a mountain mule.
Exits: *north*, *east*, *south*, (down).

* CW HP:Bad Mana:Cold>s
s
s
An Old Trail by a Fortress
Exits: *north*, *east*, *south*, *west*.

* CW HP:Bad Mana:Cold>s
s
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: *north*, *east*, *south*, *west*.

* CW HP:Bad Mana:Cold>s
Old Castle Gate
Exits: *north*, *south*.

* CW HP:Bad Mana:Cold>
Castle Yard
The corpse of a young ruffian is lying here.
The corpse of a raider is lying here.
Exits: *north*, east, *south*, *up*.

* CW HP:Bad Mana:Cold>
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a ruffian is lying here.
Exits: *north*, south.

* CW HP:Bad Mana:Cold>s
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
Exits: *north*, east, [south], west.

! CW HP:Bad Mana:Cold>The cloakroom seems to be closed.

! CW HP:Bad Mana:Cold>e
Hallway
*an Elf* is standing here searching for something.
Exits: [east], south, west.

! CW HP:Bad Mana:Cold>open exit 
Ok.
*an Elf* tries to slash you, but your parry is successful.

! CW HP:Bad Mana:Cold *an Elf*:Healthy>FLEE
You flee head over heels.
You flee east.
Stairs Leading Down
Draaz (dra) is standing here.
Exits: (west), down.

o CW HP:Bad Mana:Cold>
Draaz (dra) leaves << W E S T <<.

o CW HP:Bad Mana:Cold>close exit 
Draaz (dra) has arrived from the west.
Ok.

o CW HP:Bad Mana:Cold>open exit 
Ok.

o CW HP:Bad Mana:Cold>w
Hallway
*an Elf* is standing here.
A hungry warg (mine) is standing here.
Exits: (east), south, west.

! CW HP:Bad Mana:Cold>e
Stairs Leading Down
Exits: (west), down.

o CW HP:Bad Mana:Cold>close exit 
Ok.

o CW HP:Bad Mana:Cold>i
You are carrying:
a mighty dwarven axe (flawless)
a russet cloak (flawless)
a bejewelled oak staff
a great helm (flawless)
a necklace
a pale blue stone
an ornate, steel-shafted warhammer
a black pair of padded boots (flawless)
a silver rod, marked with glyphs
a dark broadsword (used)
a flask of orkish draught
some long, slender green leaves
some long, slender green leaves
a pair of snowshoes (satisfactory)
an amethyst
a wooden pipe
a purple scroll
a red ruby
a red ruby

o CW HP:Bad Mana:Cold>l
Stairs Leading Down
Draaz (dra) is standing here.
A hungry warg (mine) is standing here.

o CW HP:Bad Mana:Cold>
The stonedoor is opened from the other side.

o CW HP:Bad Mana:Cold>
*Rynk the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

! CW HP:Bad Mana:Cold>
Draaz (dra) leaves << W E S T <<.

! CW HP:Bad Mana:Cold>
*Komomkoro the Beorning Woman* has arrived from the west.
A pack horse has arrived from the west.

! CW HP:Bad Mana:Cold>
*Komomkoro the Beorning Woman* leaves __ D O W N __.
A pack horse leaves __ D O W N __.

! CW HP:Bad Mana:Cold>open exit 
w
It's already open!

! CW HP:Bad Mana:Cold>
Hallway
*an Elf* is standing here.
Exits: (east), south, west.

! CW HP:Bad Mana:Cold>w
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

! CW HP:Bad Mana:Cold>n
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a ruffian is lying here.
Exits: *north*, south.

* CW HP:Bad Mana:Cold>n
Castle Yard
The corpse of a young ruffian is lying here.
The corpse of a raider is lying here.
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
Exits: *north*, east, *south*, *up*.

* CW HP:Bad Mana:Cold>e
You feel so much better hiding in the shadows!
Old Stone Building
Exits: *west*.

o CW HP:Bad Mana:Cold>
A prison guard yells from the west 'HELP! *a powerful Woman* as trying to kall
me in the Dongeon!' in Westron.

o CW HP:Bad Mana:Cold>
A prison guard yells from the west 'HELP! *a sturdy Dwarf* is trying to kill
me in the Dungeon!' in Westron.

o CW HP:Bad Mana:Cold>
Draaz (dra) has arrived from the west.

o CW HP:Bad Mana:Cold>give scroll draaz
Ok.

o CW HP:Bad Mana:Cold>sc
54/335 hits, 18/102 mana, and 66/135 moves.
Gragh narrates 'any bn can come thief gm ?'

o CW HP:Bad Mana:Cold>sc
54/335 hits, 18/102 mana, and 66/135 moves.

o CW HP:Bad Mana:Cold>sc
54/335 hits, 18/102 mana, and 67/135 moves.

o CW HP:Bad Mana:Cold>
Draaz (dra) begins to recite a purple scroll.
>>>> BOB DOWN <<<<.

o CW HP:Bad Mana:Cold>st
You are already standing.

o CW HP:Bad Mana:Cold>cha s n
Ok.

o CW HP:Bad Mana:Cold>cha s n
Ok.

o CW HP:Bad Mana:Cold>
Draaz (dra) is surrounded by a white aura.

o CW HP:Bad Mana:Cold>r
You sit down and rest your tired bones.
Gragh narrates 'need help with pick upgr'

o CW HP:Bad Mana:Cold>g pipe all 
wield pipe 
smoke pipe 
draw sword
put pipe pack
You can't find a pipe in any container.

o CW HP:Bad Mana:Cold>
You stop using an engraved broadsword.
You hold a wooden pipe.

o CW HP:Bad Mana:Cold>Aahhh. Good Old Toby's!

o CW HP:Bad Mana:Cold>Draaz (dra) stops following you.
Draaz (dra) starts following you.
You remove a wooden pipe.
You awkwardly wield an engraved broadsword, looking very evil-minded.

o CW HP:Bad Mana:Cold>st
You put a wooden pipe in a leather backpack.

o CW HP:Bad Mana:Cold>
You stop resting, and stand up.

o CW HP:Bad Mana:Cold>
A prison guard yells from the west 'HELP! *a powerful Woman* is trying to kyll
me un the Stairs Leading Down!' in Westron.

o CW HP:Bad Mana:Cold>w
ri
Castle Yard
The corpse of a young ruffian is lying here.
The corpse of a raider is lying here.
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
Exits: north, east, south, up.

* CW HP:Bad Mana:Cold>Draaz (dra) begins some strange incantations...
A hungry warg (mine) stops following you.
You pick up a hungry warg (mine)'s reins, and start riding it.

* CRW HP:Bad Mana:Cold>
Draaz (dra) mounts on a hungry warg (mine), and begins riding it.

* CRW HP:Bad Mana:Cold>n
Old Castle Gate
Exits: north, south.

* CRW HP:Bad Mana:Cold>
*an Elf* has arrived from the north riding a pack horse.

* CRW HP:Bad Mana:Cold>n
Before the Castle Gate
*Wuff the Noldorin Elf* is here, riding a mountain mule.
Exits: north, east, south, west.

* CRW HP:Bad Mana:Cold>e
Plains
Exits: north, east, west.

* CRW HP:Bad Mana:Cold>e
The Hedge-Trail
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.

* CRW HP:Bad Mana:Cold>s
Plains
A lone hawk soars high above you.
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east.

* CRW HP:Bad Mana:Cold>e
s
The Hedge-Trail
Exits: north, east, west.

* CRW HP:Bad Mana:Cold>Alas, you cannot go that way...

* CRW HP:Bad Mana:Cold>cha m wim
Ok.

* CRW HP:Bad Mana:Cold>draw sword
The broadsword is no sheath!

* CRW HP:Bad Mana:Cold>e
The Hedge-Trail
A giant rat patters against you, squeaking maliciously.
Exits: south, west.

* CRW HP:Bad Mana:Cold>s
The Hedge-Trail
Exits: north, east.

*************************************************************************************
And off we ran! Met up with Sleth in brush who stabbed shadow for us so i got my
gleaming. Got attacked in LB fort and later in warrens, where Greolta died. He claims
he lagged but it didnt look like it. Sucks if he did tho...you decide!
*************************************************************************************


! CW HP:Bad Mana:Cold>narr raziel lemuelle pari arazor died...
Ok.

! CW HP:Bad Mana:Cold>
The tendrils are opened from the other side.

! CW HP:Bad Mana:Cold>
*Greolta the Half-Elf* has arrived from above.
A vicious olog-hai yells '*Greolta the Half-Elf* is here in the Cave!' in
Morbeth.

! CW HP:Bad Mana:Cold>
An olog-hai troll lightly crushes *Greolta the Half-Elf*'s right hand and
tickles it.

! CW HP:Bad Mana:Cold>
An olog-hai troll yells 'A Half-Elf is in the Cave. Come quick!'

! CW HP:Bad Mana:Cold>
*Greolta the Half-Elf* begins some strange incantations...
A vicious olog-hai lightly crushes *Greolta the Half-Elf*'s left arm and
tickles it.

! CW HP:Bad Mana:Cold>
Draaz (dra) stops resting, and clambers on his feet.

! CW HP:Bad Mana:Cold>st
You are already standing.
Draaz (dra) leaves vv S O U T H vv.

! CW HP:Bad Mana:Cold>s
Rough Passageway
Draaz (dra) is standing here.
Exits: north, south.

o CW HP:Bad Mana:Cold>
The earth trembles and shivers.

o CW HP:Bad Mana:Cold>stat
OB: 80%, DB: 39%, PB: 94%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 219,851 xp, 0 tp. Gold: 242. Alert: normal.
Affected by:
- novoid
- panic
- armour
- breath of briskness
- noquit
- shield
- strength

o CW HP:Bad Mana:Cold>sc
83/335 hits, 25/102 mana, and 114/135 moves.

o CW HP:Bad Mana:Cold>
*Greolta the Half-Elf* has arrived from the north.

! CW HP:Bad Mana:Cold>n
Cave
A mailbox stands here stuffed full of messages.
A huge olog-hai troll is here staring blankly at you.
A young and vicious olog-hai eagerly awaits intruders.
Exits: south, (up), down.

! CW HP:Bad Mana:Cold>cha m ag
Ok.

! CW HP:Bad Mana:Cold>close exit 
close exit 
Ok.

! CW HP:Bad Mana:Cold>#   $target is now set to {*elf*} [local]
It's already closed!


## Abour here i decided to kill Greolta, entering in our safekeep! ##
## Filthy halfbreed!                                               ##


! CW HP:Bad Mana:Cold>cha s n
Ok.

! CW HP:Bad Mana:Warm>cast 'cure ser'
You start to concentrate...

Draaz (dra) leaves vv S O U T H vv.

cha m ag
You begin to see scars fade away and a feeling of health comes over you.

! CW HP:Wounded Mana:Cold>Ok.

! CW HP:Wounded Mana:Cold>draw axe
You remove an engraved broadsword.
You confidently wield a mighty dwarven axe, looking very evil-minded.

! CW HP:Wounded Mana:Cold>#   $target is now set to {*elf*} [local]

Draaz (dra) has arrived from the south.

! CW HP:Wounded Mana:Cold>cha m ag
Ok.

! CW HP:Wounded Mana:Cold>
The earth trembles and shivers.

! CW HP:Wounded Mana:Cold>cha s n
Ok.

! CW HP:Wounded Mana:Cold>cha m ag
Ok.
*Greolta the Half-Elf* has arrived from the south.
A vicious olog-hai yells '*Greolta the Half-Elf* is here in the Cave!' in
Morbeth.
An olog-hai troll lightly crushes *Greolta the Half-Elf*'s left foot and
tickles it.

! CW HP:Wounded Mana:Cold>
An olog-hai troll yells 'A Half-Elf is in the Cave. Come quick!'

! CW HP:Wounded Mana:Cold>
Draaz (dra) stops following you.

## And since Draaz would die in 1 quake, he decided not to follow me!=) ##

! CW HP:Wounded Mana:Cold>s
*Greolta the Half-Elf* begins some strange incantations...
Rough Passageway
A young and vicious olog-hai eagerly awaits intruders.
Exits: north, south.

o CW HP:Wounded Mana:Cold>k *elf*
Draaz (dra) has arrived from the north.
They aren't here.

o CW HP:Wounded Mana:Cold>k *elf*
They aren't here.

o CW HP:Wounded Mana:Cold>
The earth trembles and shivers.

o CW HP:Wounded Mana:Cold>k *elf*
They aren't here.
*Greolta the Half-Elf* has arrived from the north.

! CW HP:Wounded Mana:Cold>k *elf*
You cleave *Greolta the Half-Elf*'s head hard.
A vicious olog-hai yells '*Greolta the Half-Elf* is here in the Rough
Passageway!' in Morbeth.

! CW HP:Wounded Mana:Cold *Greolta the Half-Elf*:Fine>k *elf*
You're already fighting!

! CW HP:Wounded Mana:Cold *Greolta the Half-Elf*:Fine>bash *elf*
s
k *elf*
Draaz (dra) tries to smite *Greolta the Half-Elf*, but she parries
successfully.

*Greolta the Half-Elf* begins some strange incantations...

Draaz (dra) panics, and attempts to flee.
Draaz (dra) leaves N O R T H.

A vicious olog-hai hits *Greolta the Half-Elf*'s right foot hard.

*Greolta the Half-Elf* utters the word 'zabrahpdjatz'
*Greolta the Half-Elf* makes the earth tremble and shiver.
You hear a hungry warg (mine)'s death cry as it collapses.
A hungry warg (mine) is dead! R.I.P.
You are wracked with overwhelming PAIN!
You fall, and hit yourself!
You are wracked with overwhelming PAIN!
Some debris falls on you from above.

*Greolta the Half-Elf* panics, and attempts to flee.

Your bash at *Greolta the Half-Elf* sends her sprawling.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>No way! You are fighting for your life!
>>>> STR DOWN <<<<.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>
You're already fighting!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>
#   {rep} now aliases {t Waru} in [default] group 
Waru tells you 'any eq lol'

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>cha m ag
Ok.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>draw axe
Draaz (dra) has arrived from the north.
The axe is no sheath!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>
Draaz (dra) smites *Greolta the Half-Elf*'s left leg and tickles it.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>
A vicious olog-hai hits *Greolta the Half-Elf*'s left foot hard.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>cast 'harm' *elf*
Alas, not enough mana flows through you...

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>cha m ag
Ok.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>draw axe
The axe is no sheath!
You cleave *Greolta the Half-Elf*'s left foot hard.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf*:Hurt>label l
Ok.
You hear some close noise from the north.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Hurt>#   $target is now set to {l} [local]

Draaz (dra) smites *Greolta the Half-Elf* (l)'s right arm hard.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Wounded>cha m ag
Ok.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Wounded>
A vicious olog-hai hits *Greolta the Half-Elf* (l)'s head hard.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Wounded>
You cleave *Greolta the Half-Elf* (l)'s head hard and shatter it.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Wounded>
*Greolta the Half-Elf* (l) seems to have recovered her senses.
*Greolta the Half-Elf* (l) panics, and attempts to flee.
*Greolta the Half-Elf* (l) leaves vv S O U T H vv.

o CW HP:Bad Mana:Cold>bash l
s
You don't see any l here.

o CW HP:Bad Mana:Cold>k l
Rough Passageway
Exits: north, south.
Draaz (dra) has arrived from the north.

o CW HP:Bad Mana:Cold>s
Draaz (dra) leaves vv S O U T H vv.
They aren't here.
You feel bolder.

o CW HP:Bad Mana:Cold>s
Rough Passageway
Draaz (dra) is standing here.
Exits: north, south.
Draaz (dra) leaves vv S O U T H vv.

o CW HP:Bad Mana:Cold>s
s
Rough Passageway
Exits: north, south.

o CW HP:Bad Mana:Cold>k l
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Draaz (dra) is standing here.
Exits: north, south, west.

o CW HP:Bad Mana:Cold>Draaz (dra) leaves vv S O U T H vv.
Intersection
*Greolta the Half-Elf* (l) is standing here (glowing).
Draaz (dra) is standing here.
Exits: north, up, down.

! CW HP:Bad Mana:Cold>Draaz (dra) approaches *Greolta the Half-Elf* (l), trying to smite her.
You approach *Greolta the Half-Elf* (l), trying to cleave her.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Wounded Draaz (dra):Bad>
You cleave *Greolta the Half-Elf* (l)'s right foot hard and shatter it.
Your victim is shocked by your hit!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Bad Draaz (dra):Bad>
*Greolta the Half-Elf* (l) panics, but can't stop fighting to flee.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Bad Draaz (dra):Bad>
*Greolta the Half-Elf* (l) panics, and attempts to flee.

*Greolta the Half-Elf* (l) leaves << U P >>.

o CW HP:Bad Mana:Cold>u
k l
A Steep Tunnel
*Greolta the Half-Elf* (l) is standing here (glowing).
Exits: south, down.

! CW HP:Bad Mana:Cold>k l
Draaz (dra) has arrived from below.
You approach *Greolta the Half-Elf* (l), trying to cleave her.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Bad>k l
You're already fighting!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Bad>
You're already fighting!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Bad>
*Greolta the Half-Elf* (l) panics, and attempts to flee.
*Greolta the Half-Elf* (l) leaves vv S O U T H vv.

o CW HP:Bad Mana:Cold>s
k l
Rough Passageway
*Greolta the Half-Elf* (l) is standing here (glowing).
Exits: north, south, (west).

! CW HP:Bad Mana:Cold>k l
You cleave *Greolta the Half-Elf* (l)'s left arm hard and shatter it.
Draaz (dra) has arrived from the north.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Bad>k l
Draaz (dra) smites *Greolta the Half-Elf* (l)'s right hand hard and shatters
it.
You're already fighting!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Awful>
You're already fighting!

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Awful>
*Greolta the Half-Elf* (l) panics, and attempts to flee.
*Greolta the Half-Elf* (l) leaves << W E S T <<.

o CW HP:Bad Mana:Cold>
*Greolta the Half-Elf* (l) has arrived from the west.
Draaz (dra) approaches *Greolta the Half-Elf* (l), trying to smite her.

! CW HP:Bad Mana:Cold>w
k l
An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: (east), (up).

o CW HP:Bad Mana:Cold>e
k l
They aren't here.

o CW HP:Bad Mana:Cold>
Rough Passageway
Draaz (dra) is here, fighting *Greolta the Half-Elf* (l).
*Greolta the Half-Elf* (l) is here, fighting Draaz (dra) (glowing).
Exits: north, south, (west).
*Greolta the Half-Elf* (l) panics, and attempts to flee.
*Greolta the Half-Elf* (l) leaves N O R T H.

o CW HP:Bad Mana:Cold>They aren't here.

o CW HP:Bad Mana:Cold>n
k l
Draaz (dra) leaves N O R T H.
A Steep Tunnel
*Greolta the Half-Elf* (l) is standing here (glowing).
Draaz (dra) is standing here.
Exits: south, down.

! CW HP:Bad Mana:Cold>d
Draaz (dra) leaves __ D O W N __.
*Greolta the Half-Elf* (l) leaves vv S O U T H vv.
They aren't here.

o CW HP:Bad Mana:Cold>k l
Intersection
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, up, down.

o CW HP:Bad Mana:Cold>k l
They aren't here.

o CW HP:Bad Mana:Cold>They aren't here.
Draaz (dra) has arrived from the north.

o CW HP:Bad Mana:Cold>u
A Steep Tunnel
Exits: south, down.

o CW HP:Bad Mana:Cold>s
s
Rough Passageway
Exits: north, south, (west).

o CW HP:Bad Mana:Cold>s
Rough Passageway
Exits: north, south.

o CW HP:Bad Mana:Cold>k l
A Narrow Crawlspace
*Greolta the Half-Elf* (l) is standing here (glowing).
Exits: north.

! CW HP:Bad Mana:Cold>
You cleave *Greolta the Half-Elf* (l)'s head very hard and shatter it.
*Greolta the Half-Elf* (l) is stunned and will probably die soon.

! CW HP:Bad Mana:Cold *Greolta the Half-Elf* (l):Awful>
Draaz (dra) has arrived from the north.
You cleave *Greolta the Half-Elf* (l)'s left hand extremely hard and shatter
it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You gained some renown in this battle!
You hear *Greolta the Half-Elf* (l)'s death cry as she collapses.
*Greolta the Half-Elf* (l) has drawn her last breath! R.I.P.
A shadow slowly rises above the corpse of *Greolta the Half-Elf* (l).

o CW HP:Bad Mana:Cold>exa corpse
corpse (here) : 
a fortune in gold
a sable pouch
a fragrant-smelling bag
a gleaming belt
an engraved broadsword (flawless)
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled oak staff
a shining pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a black pair of padded boots (flawless)
a fine pair of chain mail leggings (flawless)
a mithril circlet
a fine chain mail hauberk (flawless)
a red ruby
a pale blue stone
a jewelled ring
a jewel-encrusted goblet
a wooden pipe


*******************************************************************************************************
And thats it! I ended in what i would call full set within 1 hour of playing, starting off naked.
Had great fun playing with pDraaz again for the first time in months and months. Hope you enjoyed the
log. Posting cause it was fun and people have been begging for logs..
*******************************************************************************************************


2007/09/14 14:18, Faint: 
An old log, prob like 6 months or so that i just found in log archive. Its not the BEST of logs but its a decent one! Have fun reading it!

2007/09/14 14:30, Horus:Rated: Superb 
awesome :D

2007/09/14 14:55, Snake: 
[submitted link]

2007/09/14 15:09, Faint: 
ow... i had a feeling i had read it online but i didnt post it so.. hehe, Ohwell, a different view i guess =)

2007/09/14 15:19, Nockurzh:Rated: Superb 
Let's see which one gets better ratings:P

2007/09/14 16:24, Caesar:Rated: Superb 
Loved that log, love this one too. Just like with the other log, I knew when I saw it was Draaz and Wierd it was going to be nice.

2007/09/14 17:02, Deluxe:Rated: Superb 
Boten Anna!

2007/09/14 17:04, Mhoghedin:Rated: Superb 
Awesome, nice read :p

2007/09/14 17:25, Ortansia:  Rated: Superb 
superb for me :D

2007/09/14 18:10, Infectious:  Rated: Good 
Fun to read as always!
'The return of a legend!' however makes me wanna see spite in action again :)

2007/09/14 18:36, Golfimbul:  Rated: Superb 
Nice entertainment on a worknight!. Awesome to see you guys still tearing it up on MUME, that means it's not completly dead!

Kudos

Golf

2007/09/14 19:55, Sardotjen: 
Pretentious with a raging undertone of homosexual desire. Faint, if there will ever be another movie set in middle earth _you_ should direct it.

2007/09/14 20:01, Faint: 
i take that as a compliment sardo!

2007/09/14 22:05, Faint: 
this is something to remember people! Golfimbul, one of the oldest legendhome owners in NOC history has commented something on a log on a NEW(somewhat anyway) log page!

It means a old old players(not old himself but you know what i mean) ahs looked up MUME and might aswell have logged on!

Im to drunk to present some good argumets and discuission questions but its big! OWWHyeaaaas! its big! Come back big orcie!

2007/09/14 22:53, Horus:Rated: Superb 
yay

2007/09/15 05:17, Steoadsawoeifn:  Rated: Superb 
hrm

2007/09/15 05:21, Macabre:   
Golfimbul should shut up!!! ;)

Since I did die in this log!

2007/09/15 05:49, Zinc:Rated: Superb 
That was depressing.

The whole log I thought you were playing again until I got let down at the end.

Nice log though.

2007/09/15 09:58, Kenzu:   
Wierd is playing again.

2007/09/15 20:26, Devastator:Rated: Superb 
Great log :)

I'll log on MSN soon Wierd, but I'm working around 50h/week + moving houses and on the edge of exhaustion. Have to relax a bit coming time! So no night hour computer playing :P

2007/09/16 00:21, Norris:  Rated: Superb 
Ah what the hell

2007/09/16 18:09, Golfimbul:  Rated: Superb 
hehe ... i'm still lurking out there people. And i've been on Elvenrunes since it opened, reading every new log that gets posted with glee, especially if it means i get to see pukes getting slaughtered!. I'd like to unretire and live in my legendhome and telling stories and shit once in a while, and i ll do so if someone has a load of cash to give to me so i can pay my pesky innkeeper what i owe him!.

2007/09/17 10:10, Zmej: 
*Smirk* how much?

2007/09/17 15:38, Golfimbul:  Rated: Superb 
Not sure, 250-300 gold or something me thinks!

2007/09/17 15:48, Wierd: 
shouldnt be a problem...

2007/09/17 16:22, Newmie: 
Kill me and your all set.

2007/09/17 19:17, Golfimbul:  Rated: Superb 
I think i'll hug the cave-walls and become a guess stand-in for the Loremaster or something. Stick my nose out of the caves and i'll die to the first legend who happens to run by!:).

2007/09/18 19:11, David:Rated: Superb 
hehe gay :) was alot of fun tho :P

2007/09/21 02:41, Goretongue: 
nicely done

2007/09/21 16:43, Ethar:Rated: Superb 
You made me think Draaz was back. Such a tease =/.


top
 


 Rating-Summary 
 Superb Caesar, David, Deluxe, Devastator, Eolorl, Ethar, Golfimbul, Horus, Jenzn, 
Mhoghedin, Naron, Nockurzh, Norris, Ortansia, Steoadsawoeifn, Tach, Tenor, Vanapaha, Zinc 
 Good Infectious, Roadkill 
 Average Downie, Dreag, Elestir 
 Poor Telessar 
 Awful Snarp 
Rating period for this log has expired!


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