Argle links Logs MUME Players Profiles
ElvenRunes Logo
Open on Christmas Eve! (Vardamir)comments   back
  
(50 ratings and 6755 hits. Posted 2007/12/23)
###################################################################

Merry Christmas! You must've managed to sneak away from all the
food and presents for a while or you just couldn't wait for Christmas Eve?
In either case  - enjoy!

###################################################################

!O cW HP:Fine Mana:Burning>
A mild tremor shakes the ground.

!O cW HP:Fine Mana:Burning>
A mild tremor shakes the ground.

!O cW HP:Fine Mana:Burning>
A mild tremor shakes the ground.

!O cW HP:Fine Mana:Burning>
A mild tremor shakes the ground.

!O cW HP:Fine Mana:Burning>where
Players in your zone
--------------------
Vardamir             - Durin's Way

###################################################################

I thought I was alone in Moria. Let's seek the intruder...

###################################################################

!O cW Mana:Burning>East
A Great Hall
You see two war arrows on the ground.
Exits: [east], west.

!O cW Mana:Burning>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a Man coming from the west done less than 1 hour ago
   - a track of *an Elf* leading east done less than 9 hours ago
   - a track of *an Elf* coming from the west done less than 9 hours ago
   - a track of *an Elf* leading west done less than 10 hours ago
   - a track of *an Elf* coming from the east done less than 10 hours ago

You stop searching, you don't seem to find anything else.

!O cW Mana:Burning>open exit
Ok.

!O cW Mana:Burning>East
Broad Stair
*Quintus the Noldorin Elf* is standing here (shrouded and glowing).
Exits: east, (west).

###################################################################

Elves...I think I know how to handle those...

###################################################################

!= cW Mana:Burning>
*Quintus the Noldorin Elf* LEAVES W E S T.

!= cW Mana:Burning>
West
A Great Hall
You see two war arrows on the ground.
Exits: (east), west.

*Quintus the Noldorin Elf* has arrived from the west.

!O cW Mana:Burning>close exit
*Quintus the Noldorin Elf* LEAVES E A S T.
Ok.

!O cW Mana:Burning>kill *elf*
They aren't here.

!O cW Mana:Burning>open exit
Ok.

!O cW Mana:Burning>East
Broad Stair
Exits: east, (west).

!= cW Mana:Burning>East
East
First Hall of Moria
Exits: east, west.

!O cW Mana:Burning>East
First Hall of Moria
You see three war arrows on the ground.
Exits: north, east, west.

!O cW Mana:Burning>
First Hall of Moria
Exits: (east), west.

!O cW Mana:Burning>East
Hall of the Eastern Gate
A large arrow lies on the ground.
Exits: north, (east), (west).

!O cW Mana:Burning>East
The Great Gates
Traces of rich white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A brown fox is here, looking for some rabbits to chew up.
A sturdy trained horse is standing here.
*Quintus the Noldorin Elf* is standing here (shrouded and glowing).
Exits: (west), down.
You begin to see some clouds.

*(~ cW Mana:Burning>kill *elf*
*Quintus the Noldorin Elf* picks up a trained horse's reins, and starts riding him.
You barely pierce *Quintus the Noldorin Elf*'s left arm and tickle it.

*(~ cW Mana:Burning *Quintus the Noldorin Elf*:Fine>sm
You smile viciously.

*Quintus the Noldorin Elf* begins some strange incantations...

*(~ cW Mana:Burning *Quintus the Noldorin Elf*:Fine>cpt
cha spell thoro
Ok.

*(~ cW Mana:Burning *Quintus the Noldorin Elf*:Fine>flee
You flee head over heels.
You flee west.
Hall of the Eastern Gate
A large arrow lies on the ground.
Exits: north, (east), (west).

!O cW Mana:Burning>
The greatgates starts to close from the other side.

!O cW Mana:Burning>open exit
It's already open!

!O cW Mana:Burning>East
The Great Gates
Traces of rich white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A brown fox is here, looking for some rabbits to chew up.
*Quintus the Noldorin Elf* is here trying to close the greatgate, riding a trained horse (glowing).
Exits: (west), down.
You begin to see some clouds.

*(~ cW Mana:Burning>open exit
It's already open!

*(~ cW Mana:Burning>kill *elf*
*Quintus the Noldorin Elf* swiftly dodges your attempt to pierce him.
The greatgate stops moving.

*(~ cW Mana:Burning *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(~ cW Mana:Burning *Quintus the Noldorin Elf*:Fine>flee
You flee head over heels.
You flee west.
Hall of the Eastern Gate
A large arrow lies on the ground.
Exits: north, (east), (west).

!O cW Mana:Burning>cpt
cha spell thoro
Ok.

!O cW Mana:Burning>East
The Great Gates
Traces of pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A brown fox is here, looking for some rabbits to chew up.
*Quintus the Noldorin Elf* is here, riding a trained horse (glowing).
Exits: (west), down.
You begin to see some clouds.

*(~ cW Mana:Burning>slp horse
c 'sleep' horse
You quickly recall your stored spell...

Ok.
*Quintus the Noldorin Elf* dismounts from a trained horse, and stops riding him.
A trained horse lies down and falls asleep.

###################################################################

First you cut off their legs and make them crawl...

###################################################################

*(~ cW Mana:Hot>
*Quintus the Noldorin Elf* LEAVES D O W N.

*(~ cW Mana:Hot>
Down
Threshold of Moria
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: east, up.

*(~ cW Mana:Hot>kill *elf*
*Quintus the Noldorin Elf* swiftly dodges your attempt to pierce him.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>
A brown fox has arrived from above.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES U P.

*(~ cW Mana:Hot>Up
kill *elf*
The Great Gates
Traces of intense red and pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A trained horse is sleeping here.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: (west), down.

*(~ cW Mana:Hot>
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>kill *elf*

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.

*(~ cW Mana:Hot>They aren't here.
*Quintus the Noldorin Elf* has arrived from the west.

*(~ cW Mana:Hot>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>West
kill *elf*
No way! You are fighting for your life!
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES D O W N.

*(~ cW Mana:Hot>They aren't here.

*(~ cW Mana:Hot>kill *elf*
They aren't here.

*(~ cW Mana:Hot>Down
Threshold of Moria
A brown fox is here, looking for some rabbits to chew up.
Exits: east, up.

*(~ cW Mana:Hot>kill *elf*
They aren't here.

*(~ cW Mana:Hot>Up
*Quintus the Noldorin Elf* has arrived from the east.

The Great Gates
Traces of intense red and pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A trained horse is sleeping here.
Exits: (west), down.

*(~ cW Mana:Hot>
*Quintus the Noldorin Elf* has arrived from below.

*(~ cW Mana:Hot>kill *elf*
You try to pierce *Quintus the Noldorin Elf*, but he parries successfully.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>
With effort, *Quintus the Noldorin Elf* tries to push the great gates shut.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>cp

*Quintus the Noldorin Elf* gives up his attempt to close the greatgate.
The greatgate stops moving.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>cha spell quick

Ok.
*Quintus the Noldorin Elf* begins some strange incantations...

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>c 'burning hands' *elf*
You start to concentrate...

Ok.
You burn *Quintus the Noldorin Elf*.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>
You strongly pierce *Quintus the Noldorin Elf*'s left foot.
Your victim is shocked by your hit!

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>c 'burning hands' *elf*
You start to concentrate...
*Quintus the Noldorin Elf* begins some strange incantations...

Ok.
You burn *Quintus the Noldorin Elf*.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>ca
cha m agg
Ok.
*Quintus the Noldorin Elf* panics, but can't stop fighting to flee.

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES D O W N.

*(~ cW Mana:Hot>Down
Threshold of Moria
A brown fox is here, looking for some rabbits to chew up.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: east, up.
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES U P.

*(~ cW Mana:Hot>kill *elf*

They aren't here.

*(~ cW Mana:Hot>
A brown fox LEAVES E A S T.

*(~ cW Mana:Hot>Up
The Great Gates
Traces of fierce red and pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A trained horse is sleeping here.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: (west), down.

*(~ cW Mana:Hot>kill *elf*
You try to pierce *Quintus the Noldorin Elf*, but he parries successfully.

*(~ cW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.

*(~ cW Mana:Hot>West
Hall of the Eastern Gate
A large arrow lies on the ground.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, (east), (west).

!O cW Mana:Hot>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES E A S T.

!O cW Mana:Hot>East
The Great Gates
Traces of fierce red and pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A trained horse is sleeping here.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: (west), down.
You begin to see some clouds.

*(~ cW Mana:Hot>kill *elf*
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES D O W N.
They aren't here.

*(~ cW Mana:Hot>Down
Threshold of Moria
Exits: east, up.

*(~ cW Mana:Hot>kill *elf*
They aren't here.

*(~ cW Mana:Hot>East
A Rocky Path
A brown fox is here, looking for some rabbits to chew up.
A colourful butterfly is fluttering around here.
Exits: north, east, south, west.

*(~ cW Mana:Hot>kill *elf*
They aren't here.

*(~ cW Mana:Hot>West
Threshold of Moria
Exits: east, up.

*(~ cW Mana:Hot>Up
The Great Gates
Traces of fierce red and pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A trained horse is sleeping here.
Exits: (west), down.

*(~ cW Mana:Hot>k horse
A trained horse wakes up and clambers to his feet.
You pierce a trained horse's body extremely hard.

*(~ cW Mana:Hot a trained horse:Fine>flee
You will attempt to flee!

*(~ cW Mana:Hot a trained horse:Fine>
You flee head over heels.
You flee down.
Threshold of Moria
Exits: east, up.

*(~ cW Mana:Hot>
A butterfly has arrived from the east.

*(~ cW Mana:Hot>Up
The Great Gates
Traces of fierce red and pale white tones form the aura of this place.
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
A sturdy trained horse is standing here.
Exits: (west), down.

*(~ cW Mana:Hot>rw
ride horse
You pick up a trained horse's reins, and start riding him.

###################################################################

You don't forget to collect the bloody limbs since they're tasty.

###################################################################

*(~ cRW Mana:Hot>Down
Threshold of Moria
A colourful butterfly is fluttering around here.
Exits: east, up.

*(~ cRW Mana:Hot>East
A Rocky Path
Exits: north, east, south, west.

*(~ cRW Mana:Hot>tr elf
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

*(~ cRW Mana:Hot>East
A Path by a Standing Stone
A fat rabbit is here, chewing on some grass.
*Quintus the Noldorin Elf* is standing here (glowing).
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
Aha, you have found your victim!

*(~ cRW Mana:Hot>kill *elf*
You try to pierce *Quintus the Noldorin Elf*, but he parries successfully.

*(~ cRW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES S O U T H.

*(~ cRW Mana:Hot>South
kill *elf*
The Trail out of the Valley
A sparrow is flapping around on the ground.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
Rain begins to drop softly upon the hills.

*(' cRW Mana:Hot>
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*(' cRW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES E A S T.

*(' cRW Mana:Hot>cp
East
South
cha spell quick
Ok.

*(' cRW Mana:Hot>
On a Path beside a Spring
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.

*(' cRW Mana:Hot>kill *elf*
A Trail along a Stream
Exits: north, south, west.

*(' cRW Mana:Hot>They aren't here.

*(' cRW Mana:Hot>West
A Rocky Field
Exits: north, east, south, west.

*<' cRW Mana:Hot>kill *elf*
They aren't here.

*<' cRW Mana:Hot>East
A Trail along a Stream
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.

*(' cRW Mana:Hot>kill *elf*
*Quintus the Noldorin Elf* swiftly dodges your attempt to pierce him.

*(' cRW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES N O R T H.

*(' cRW Mana:Hot>North
On a Path beside a Spring
A sparrow is flapping around on the ground.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.

*(' cRW Mana:Hot>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*(' cRW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.

*(' cRW Mana:Hot>West
The Trail out of the Valley
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*(' cRW Mana:Hot>kill *elf*
*Quintus the Noldorin Elf* swiftly dodges your attempt to pierce him.

*(' cRW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(' cRW Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* utters the words 'burning hands'
*Quintus the Noldorin Elf* burns you.

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>flee
You flee head over heels.
You flee north.
A Path by a Standing Stone
A fat rabbit is here, chewing on some grass.
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
The rain has stopped.

*(~ cRW HP:Fine Mana:Hot>South
kill *elf*
The Trail out of the Valley
Traces of white tones form the aura of this place.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
Rain begins to drop softly upon the hills.

*(' cRW HP:Fine Mana:Hot>
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>c 'burning hands' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* utters the words 'burning hands'
*Quintus the Noldorin Elf* burns you.
Aye! You cannot concentrate any more...

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*(' cRW HP:Fine Mana:Hot *Quintus the Noldorin Elf*:Fine>flee
You flee head over heels.
You flee west.
A Rocky Scramble
A large marmot is here, scurrying in between the rocks.
A mountain goat is here, jumping from cliff to cliff.
Exits: north, east, south, west.

*<' cRW HP:Fine Mana:Hot>East
The Trail out of the Valley
Traces of rich white tones form the aura of this place.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*(' cRW HP:Fine Mana:Hot>
*Quintus the Noldorin Elf* bleeds from open wounds.
*Quintus the Noldorin Elf* LEAVES S O U T H.

*(' cRW HP:Fine Mana:Hot>South
A Rocky Field
Exits: north, east, south, west.

*<' cRW HP:Fine Mana:Hot>kill *elf*
They aren't here.

*<' cRW HP:Fine Mana:Hot>South
Rocky Field beside a Trail
Exits: north, east, south.

*<' cRW HP:Fine Mana:Hot>North
A Rocky Field
Exits: north, east, south, west.

*<' cRW HP:Fine Mana:Hot>tr elf
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*<' cRW HP:Fine Mana:Warm>South
Rocky Field beside a Trail
Exits: north, east, south.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*<' cRW HP:Fine Mana:Warm>South
Stumbling up the rocky slope to the ridge taxes your strength.
On a Faltering Ridge
Exits: north, east, south, west.

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

*<' cRW HP:Fine Mana:Warm>East
On a Faltering Ridge
Exits: north, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*<' cRW HP:Fine Mana:Warm>South
A Solitary Stand of Trees
A squirrel scampers around here, looking for nuts from the trees.
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: north, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*f' cRW HP:Fine Mana:Warm>South
In a Sloping Valley
Exits: north, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*(' cRW HP:Fine Mana:Warm>South
Climbing Toward a Ridge
Exits: north, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*(' cRW HP:Fine Mana:Warm>South
Beside a Lively Stream
Exits: north, south, west.

You see some tracks of *an Elf* leading west, done less than 1 hour ago.

*:' cRW HP:Fine Mana:Warm>South
Along a Shallow Stream
Exits: north, south, west.

Hmm... you have lost the track.

*%' cRW HP:Fine Mana:Warm>West
A Burgeoning Mountain Stream
Exits: north, east, south, west.

*%' cRW HP:Fine Mana:Warm>North
Between Ridge and Stream
Traces of pale white tones form the aura of this place.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*<' cRW HP:Fine Mana:Warm>tr elf
You carefully examine the ground around you, looking for tracks...


You stop searching.

*<' cRW HP:Fine Mana:Warm>kill *elf*
You barely pierce *Quintus the Noldorin Elf*'s right arm and tickle it.

*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* lightly pierces your head and tickles it.

*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* begins some strange incantations...

*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* utters the words 'burning hands'
*Quintus the Noldorin Elf* burns you.
Your icy ring feels thinner than before.
You barely pierce *Quintus the Noldorin Elf*'s left leg and tickle it.

*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>c 'silence' *elf*
You quickly recall your stored spell...

*Quintus the Noldorin Elf* begins some strange incantations...

Ok.
*Quintus the Noldorin Elf* seems to have lost his voice!

###################################################################

...then you carve out their tongue.

###################################################################


*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>
cn
cha spell norm
Ok.

*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>l
Between Ridge and Stream
Traces of fierce red and intense white tones form the aura of this place.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
*Quintus the Noldorin Elf* is here, fighting YOU (glowing).

*<' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* giggles.

c 'fireball' *elf*
*Quintus the Noldorin Elf* panics, but can't stop fighting to flee.

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.
Your victim has disappeared!

*<' cRW HP:Fine Mana:Warm>Nobody here by that name.

*<' cRW HP:Fine Mana:Cold>West

*Quintus the Noldorin Elf* has arrived from the west.

*<' cRW HP:Fine Mana:Cold>kill *elf*
Below the Ridgeline
Exits: east, south, west, up.

*<' cRW HP:Fine Mana:Cold>East
They aren't here.

*<' cRW HP:Fine Mana:Cold>
Between Ridge and Stream
Traces of fierce red and intense white tones form the aura of this place.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*<' cRW HP:Fine Mana:Cold>East
*Quintus the Noldorin Elf* LEAVES E A S T.

kill *elf*
Beside a Lively Stream
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.

*:' cRW HP:Fine Mana:Cold>
*Quintus the Noldorin Elf* LEAVES S O U T H.
They aren't here.

*:' cRW HP:Fine Mana:Cold>c 'fireball' *elf*
Nobody here by that name.

*:' cRW HP:Fine Mana:Cold>South
Along a Shallow Stream
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.

*%' cRW HP:Fine Mana:Cold>South
*Quintus the Noldorin Elf* LEAVES S O U T H.

kill *elf*
At the Edge of the Forest
A small plant grows here, with long, pointed leaves and flowers at its top.
A squirrel scampers around here, looking for nuts from the trees.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.

*:' cRW HP:Fine Mana:Cold>
*Quintus the Noldorin Elf* swiftly dodges your attempt to pierce him.

*:' cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Fine>c 'fireball' *elf*
You start to concentrate...

South
kill *elf*
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.
Your victim has disappeared!

*:' cRW HP:Fine Mana:Cold>
A Trail through the Jade Trees
A forest spider is here crawling around.
A forest spider is here crawling around.
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, south, west.
Above the branches and leaves of the trees, a flare of lightning crosses the sky, lighting the trees up for a brief moment.

*f" cRW HP:Fine Mana:Cold>They aren't here.

*f" cRW HP:Fine Mana:Cold>West
Rushing Rivulet
A hairy black spider wraps up a silken package with her hind legs.
A hairy black spider wraps up a silken package with her hind legs.
A hairy black spider wraps up a silken package with her hind legs.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Cold>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*%" cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Fine>South
No way! You are fighting for your life!

*%" cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Fine>c 'fireball' *elf*
You start to concentrate...

South
kill *elf*
Your legs feel heavier.

*Quintus the Noldorin Elf* swiftly dodges a water spider's attempt to hit him.

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES E A S T.
Your victim has disappeared!

*%" cRW HP:Fine Mana:Cold>
Rushing Rivulet
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Cold>They aren't here.

*%" cRW HP:Fine Mana:Cold>East
kill *elf*
Etched Trail
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Cold>
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*f" cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Fine>c 'fireball' *elf*

A forest cat has arrived from the south.

*f" cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Fine>
You start to concentrate...

*Quintus the Noldorin Elf* panics, but can't stop fighting to flee.


*f" cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.

*f" cRW HP:Fine Mana:Cold>West
Rushing Rivulet
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
*Quintus the Noldorin Elf* LEAVES N O R T H.

*%" cRW HP:Fine Mana:Cold>kill *elf*
They aren't here.

*%" cRW HP:Fine Mana:Cold>South
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Cold>kill *elf*
They aren't here.

*f" cRW HP:Fine Mana:Cold>North
Rushing Rivulet
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Cold>North
Rushing Rivulet
A hairy black spider wraps up a silken package with her hind legs.
A hairy black spider wraps up a silken package with her hind legs.
A hairy black spider wraps up a silken package with her hind legs.
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Cold>kill *elf*
They aren't here.

*%" cRW HP:Fine Mana:Cold>North
kill *elf*
At a Confluence of Two Streams
Exits: north, east, south, west.
The lightning has stopped.

*%' cRW HP:Fine Mana:Cold>They aren't here.

*%' cRW HP:Fine Mana:Cold>tr elf
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*%' cRW HP:Fine Mana:Warm>South
Rushing Rivulet
A hairy black spider wraps up a silken package with her hind legs.
A hairy black spider wraps up a silken package with her hind legs.
A hairy black spider wraps up a silken package with her hind legs.
Exits: north, east, south, west.
Clouds light up as lightning strikes from within, showering its long and thin branches of bright light down across the shallo
ws.
Aye! You cannot concentrate any more...
You stop tracking your victim.
You swiftly dodge a water spider's attempt to hit you.

*%" cRW HP:Fine Mana:Warm a water spider:Healthy>
You pierce a water spider's right hindleg extremely hard and shatter it.
Your victim is shocked by your hit!

*%" cRW HP:Fine Mana:Warm a water spider:Fine>flee
You flee head over heels.
You flee south.
Rushing Rivulet
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Warm>tr elf
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north, done less than 1 hour ago.

*%" cRW HP:Fine Mana:Warm>
East
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, south, west.

You see some tracks of *an Elf* leading west, done less than 1 hour ago.

*f" cRW HP:Fine Mana:Warm>North
A Trail through the Jade Trees
A forest spider is here, fighting *Quintus the Noldorin Elf*.
A forest spider is here, fighting *Quintus the Noldorin Elf*.
A swift and agile forest cat moves silently through the vegetation.
*Quintus the Noldorin Elf* is here, fighting a forest spider (glowing).
Exits: north, east, south, west.
Aha, you have found your victim!

*f" cRW HP:Fine Mana:Warm>kill *elf*

*Quintus the Noldorin Elf* bleeds from open wounds.

*f" cRW HP:Fine Mana:Warm>
You try to pierce *Quintus the Noldorin Elf*, but he parries successfully.

*f" cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine a forest spider:Fine>wi spear
You stop using a black runed dagger.
You awkwardly wield a steel-tipped spear, ready to defend yourself.
A forest spider barely hits *Quintus the Noldorin Elf*'s right leg and tickles it.

*f" cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine a forest spider:Fine>ca
cha m agg
Ok.

*f" cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine a forest spider:Fine>
A forest cat LEAVES S O U T H.

*f" cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine a forest spider:Fine>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES N O R T H.

*f" cRW HP:Fine Mana:Warm>ca
cha m agg
Ok.

*f" cRW HP:Fine Mana:Warm>North
At the Edge of the Forest
A small plant grows here, with long, pointed leaves and flowers at its top.
A squirrel scampers around here, looking for nuts from the trees.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.
The lightning has stopped.

*:' cRW HP:Fine Mana:Warm>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to stab him.

*:' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>c 'burning hands' *elf*
You start to concentrate...


*:' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>
*Quintus the Noldorin Elf* panics, but can't stop fighting to flee.

*:' cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>c 'burning hands' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES N O R T H.
Your victim has disappeared!

*:' cRW HP:Fine Mana:Warm>North
Along a Shallow Stream
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, south, west.
*Quintus the Noldorin Elf* LEAVES S O U T H.

*%' cRW HP:Fine Mana:Warm>kill *elf*
They aren't here.

*%' cRW HP:Fine Mana:Warm>South
At the Edge of the Forest
A small plant grows here, with long, pointed leaves and flowers at its top.
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, south, west.

*:' cRW HP:Fine Mana:Warm>South
A Trail through the Jade Trees
A forest spider is here crawling around.
A forest spider is here crawling around.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
Above the branches and leaves of the trees, a flare of lightning crosses the sky, lighting the trees up for a brief moment.

*f" cRW HP:Fine Mana:Warm>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to stab him.

*f" cRW HP:Fine Mana:Warm *Quintus the Noldorin Elf*:Fine>c 'burning hands' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES S O U T H.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Warm>South
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Warm>kill *elf*
They aren't here.

*f" cRW HP:Fine Mana:Warm>tr elf
It is impossible to find any tracks here.

*f" cRW HP:Fine Mana:Warm>
North
A Trail through the Jade Trees
A forest spider is here crawling around.
A forest spider is here crawling around.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Warm>tr elf
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*f" cRW HP:Fine Mana:Warm>South
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, south, west.

You see some tracks of *an Elf* leading west, done less than 1 hour ago.

*f" cRW HP:Fine Mana:Warm>West
Rushing Rivulet
Exits: north, east, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*%" cRW HP:Fine Mana:Warm>South
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
Aha, you have found your victim!

*f" cRW HP:Fine Mana:Warm>
*Quintus the Noldorin Elf* LEAVES E A S T.

*f" cRW HP:Fine Mana:Warm>kill *elf*
They aren't here.

*f" cRW HP:Fine Mana:Warm>East
kill *elf*
Etched Trail
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
*Quintus the Noldorin Elf* LEAVES N O R T H.

*f" cRW HP:Fine Mana:Warm>They aren't here.

*f" cRW HP:Fine Mana:Warm>North
kill *elf*
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
A swift and agile forest cat moves silently through the vegetation.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
*Quintus the Noldorin Elf* LEAVES W E S T.

*f" cRW HP:Fine Mana:Warm Move:Tired>They aren't here.

*f" cRW HP:Fine Mana:Warm Move:Tired>East
Dense Forest
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Warm Move:Tired>West
West
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Warm Move:Tired>tr elf
Rushing Rivulet
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Warm Move:Tired>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*%" cRW HP:Fine Mana:Warm Move:Tired>{targ}={*elf*}
South
Etched Trail
*Quintus the Noldorin Elf* is resting here (glowing).
Exits: north, east, south, west.
Aha, you have found your victim!

###################################################################

The trace of blood is easy to follow and as they're unable to scream
for help or rest their arms, they will soon be exhausted...

###################################################################

*f" cRW HP:Fine Mana:Warm Move:Tired>kill *elf*
You barely stab *Quintus the Noldorin Elf*'s left leg and tickle it.

*f" cRW HP:Fine Mana:Warm Move:Tired *Quintus the Noldorin Elf*:Fine>ca
cha m agg
Ok.

*f" cRW HP:Fine Mana:Warm Move:Tired *Quintus the Noldorin Elf*:Fine>
c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* pierces your left foot and tickles it.
Aye! You cannot concentrate any more...

*f" cRW HP:Fine Mana:Warm Move:Tired *Quintus the Noldorin Elf*:Fine>c 'fireball' *elf*
You start to concentrate...

Ok.
Your fireball completely envelops *Quintus the Noldorin Elf* in flames.

*f" cRW HP:Fine Mana:Cold *Quintus the Noldorin Elf*:Hurt>c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* panics, but can't stop fighting to flee.

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES N O R T H.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Cold>North
kill *elf*
*Quintus the Noldorin Elf* has arrived from the north.
Rushing Rivulet
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Cold>They aren't here.

*%" cRW HP:Fine Mana:Cold>South
Etched Trail
Traces of intense red tones form the aura of this place.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Cold>kill *elf*
You approach *Quintus the Noldorin Elf*, trying to stab him.

*f" cRW HP:Fine Mana:Cold Move:Tired *Quintus the Noldorin Elf*:Hurt>wi dagger
You stop using a steel-tipped spear.
You awkwardly wield a black runed dagger, ready to defend yourself.

*f" cRW HP:Fine Mana:Cold Move:Tired *Quintus the Noldorin Elf*:Hurt>cw
cha m wimpy
Ok.

*f" cRW HP:Fine Mana:Cold Move:Tired *Quintus the Noldorin Elf*:Hurt>c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Cold Move:Tired>West
Rushing Rivulet
Exits: north, east, south, west.

*%" cRW HP:Fine Mana:Cold Move:Tired>kill *elf*
They aren't here.

*%" cRW HP:Fine Mana:Cold Move:Tired>tr elf
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north, done less than 1 hour ago.

*%" cRW HP:Fine Mana:Cold Move:Tired>
North
Rushing Rivulet
Exits: north, east, south, west.

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

*%" cRW HP:Fine Mana:Cold Move:Tired>East
Rushing Rivulet
Exits: north, east, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*%" cRW HP:Fine Mana:Cold Move:Tired>South
Etched Trail
Traces of intense red tones form the aura of this place.
Exits: north, east, south, west.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

*f" cRW HP:Fine Mana:Cold Move:Tired>South
Etched Trail
A swift and agile forest cat moves silently through the vegetation.
Exits: north, east, west.

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

*f" cRW HP:Fine Mana:Cold Move:Tired>East
Jade Grove
A swift and agile forest cat moves silently through the vegetation.
*Quintus the Noldorin Elf* is standing here (glowing).
Exits: north, east, south, west.
Aha, you have found your victim!

*f" cRW HP:Fine Mana:Cold Move:Tired>
*Quintus the Noldorin Elf* stops using a black runed dagger.
*Quintus the Noldorin Elf* holds a wooden pipe.

*f" cRW HP:Fine Mana:Cold Move:Tired>
*Quintus the Noldorin Elf* sits down and rests.

*f" cRW HP:Fine Mana:Cold Move:Tired>kill *elf*
You try to pierce *Quintus the Noldorin Elf*, but he parries successfully.

*f" cRW HP:Fine Mana:Cold Move:Tired *Quintus the Noldorin Elf*:Hurt>c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* puffs reassuringly on his faithful pipe.
*Quintus the Noldorin Elf* bleeds from open wounds.

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES S O U T H.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Cold Move:Tired>South
Auburn Hills
A powerful ram stands here, poised and alert.
A powerful ram stands here, poised and alert.
Exits: north, east, south, west.

*(" cRW HP:Fine Mana:Cold Move:Tired>kill *elf*
They aren't here.

*(" cRW HP:Fine Mana:Cold Move:Tired>
A ram LEAVES S O U T H.

*(" cRW HP:Fine Mana:Cold Move:Tired>tr elf
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

*(" cRW HP:Fine Mana:Cold Move:Tired>
East
Rolling Hills
Exits: north, east, south, west.

You see some tracks of *an Elf* leading north, done less than 1 hour ago.

*(" cRW HP:Fine Mana:Cold Move:Tired>North
Light Forest
*Quintus the Noldorin Elf* is resting here.
Exits: north, south, west.
Aha, you have found your victim!

###################################################################

The last hope fades as the protective spells and
the weak gods abandon them. Death is now inerrable.

###################################################################

*Quintus the Noldorin Elf* stops resting, and clambers on his feet.

*f" cRW HP:Fine Mana:Cold Move:Tired>kill *elf*
*Quintus the Noldorin Elf* swiftly dodges your attempt to pierce him.

*f" cRW HP:Fine Mana:Cold Move:Tired *Quintus the Noldorin Elf*:Hurt>c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES N O R T H.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Cold Move:Tired>North
kill *elf*
Deep Forest
*Quintus the Noldorin Elf* is standing here.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Cold Move:Tired>
You approach *Quintus the Noldorin Elf*, trying to pierce him.

*f" cRW HP:Fine Mana:Cold Move:Tired *Quintus the Noldorin Elf*:Hurt>c 'fireball' *elf*
You start to concentrate...

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES S O U T H.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Cold Move:Tired>South
c 'fireball' *elf*
Light Forest
*Quintus the Noldorin Elf* is standing here.
Exits: north, south, west.

*f" cRW HP:Fine Mana:Cold Move:Tired>
You start to concentrate...

*Quintus the Noldorin Elf* quickly approaches, trying to hit you.

Ok.
Your fireball completely envelops *Quintus the Noldorin Elf* in flames.
You barely pierce *Quintus the Noldorin Elf*'s body and tickle it.

*f" cRW HP:Fine Mana:Icy Move:Tired *Quintus the Noldorin Elf*:Hurt>c 'fireball' *elf*
Alas, not enough mana flows through you...

*f" cRW HP:Fine Mana:Icy Move:Tired *Quintus the Noldorin Elf*:Hurt>c 'burning hands' *elf*
You start to concentrate...

Ok.
You burn *Quintus the Noldorin Elf*.

*f" cRW HP:Fine Mana:Icy Move:Tired *Quintus the Noldorin Elf*:Wounded>
*Quintus the Noldorin Elf* panics, but can't stop fighting to flee.

*f" cRW HP:Fine Mana:Icy Move:Tired *Quintus the Noldorin Elf*:Wounded>
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES W E S T.

*f" cRW HP:Fine Mana:Icy Move:Tired>re
You sit down and rest your tired bones.

*f" cRW HP:Fine Mana:Icy Move:Tired>g pipe sable
wi pipe
smoke
wi dagger
put pipe sable
You get a wooden pipe from a sable pouch.
You feel bolder.

*f" cRW HP:Fine Mana:Icy Move:Tired>
You stop using a black runed dagger.
You hold a wooden pipe.

*f" cRW HP:Fine Mana:Icy Move:Tired>Aahhh. Good Old Toby's!
You feel focused.

*f" cRW HP:Fine Mana:Cold Move:Tired>st
You stop using a wooden pipe.
You awkwardly wield a black runed dagger, ready to defend yourself.

*f" cRW HP:Fine Mana:Cold Move:Tired>sc
You put a wooden pipe in a sable pouch.

*f" cRW HP:Fine Mana:Cold Move:Tired>cw
You stop resting, and stand up.

*f" cRW HP:Fine Mana:Cold Move:Tired>c 'fireball' *elf*
Jade Grove
A swift and agile forest cat moves silently through the vegetation.
*Quintus the Noldorin Elf* is standing here.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Cold Move:Tired>
You start to concentrate...

*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES N O R T H.
Your victim has disappeared!

*f" cRW HP:Fine Mana:Cold Move:Tired>North
c 'fireball' *elf*
Etched Trail
*Quintus the Noldorin Elf* is standing here.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Cold Move:Tired>
You start to concentrate...

*Quintus the Noldorin Elf* tries to hit you, but your parry is successful.

c 'lightning bolt' *elf*
*Quintus the Noldorin Elf* snores loudly.

Ok.
Your fireball completely envelops *Quintus the Noldorin Elf* in flames.

*f" cRW HP:Fine Mana:Icy Move:Tired *Quintus the Noldorin Elf*:Bad>Alas, not enough mana flows through you...
You strongly pierce *Quintus the Noldorin Elf*'s left leg and shatter it.
*Quintus the Noldorin Elf* panics, and attempts to flee.
*Quintus the Noldorin Elf* LEAVES E A S T.

*f" cRW HP:Fine Mana:Icy Move:Tired>East
Deep Forest
*Quintus the Noldorin Elf* is standing here.
Exits: north, east, south, west.

*f" cRW HP:Fine Mana:Icy Move:Tired>sm
You smile viciously.

###################################################################

The humiliation is complete.

###################################################################

*f" cRW HP:Fine Mana:Icy Move:Tired>c 'lightning bolt' *elf*
You start to concentrate...

Ok.
The lightning bolt hits *Quintus the Noldorin Elf* with full impact.
*Quintus the Noldorin Elf* is mortally wounded and will die soon if not aided.
You pierce *Quintus the Noldorin Elf*'s right foot extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Quintus the Noldorin Elf*'s death cry as he collapses.
*Quintus the Noldorin Elf* has drawn his last breath! R.I.P.

*f" cRW HP:Fine Mana:Frozen Move:Tired>look in corpse
corpse (here) : 
a bejewelled oak staff; it glows blue
a black runed dagger (flawless); it glows blue
the scalp of Quintus
a broad silver belt; it glows blue
a fine chain mail hauberk (flawless)
a fine pair of chain mail gloves (flawless)
a fine pair of chain mail leggings (flawless)
a fine pair of chain mail sleeves (flawless)
a fine pair of metal boots (flawless)
a forest green cloak (flawless); it glows blue
a keyring with a key and a set of lock picks
a large skin
a leather backpack
a mithril circlet; it glows blue
a pair of smooth, black boots
a pair of snowshoes (well-maintained)
a red ruby; it glows blue
a ring of silver
a pile of coins
a stone
a wooden pipe

###################################################################

I hope you liked it. Take care, and I'll catch you on the flip side!

###################################################################


<<   <   01  02  03  

2007/12/31 17:18, Grunge: 
I'm not sure how you guys can still play a game that doesn't have graphics :P

2008/01/01 00:02, Goretongue: 
Hey Grunga you gonna play Age of Conan?

2008/01/02 08:42, Vendicus:   
Grunge- the game without graphics comes with a full tablespoon of crack.

It makes me really happy that I can come back to some amusing commentary lol

2008/01/02 15:37, Devastator:Rated: Superb 
Grunge, what games ya play if you have time? I miss your grumpy mood on MUME (the rare times I play myself)

2008/01/03 17:40, Grunge: 
i'm currently addicted to WoW....so fun to 'gank' ppl and ya, its not the same as mume, when i mobdie, i don't get OUCH you lose a level. When I pkdie, i don't lose all my gear to someone with a good link or a trap...ya, those emotions with mume can cause you to become addicted to the endorphin high, but interestingly, you can pk/pvp in wow and still get the rush....without the hangover....I can't remember the last time i was like 'fuck, there goes my full shining set to some gayer trolls....that i spent like 5 months irl acquiring..' hehe

Gore- imma play warhammer when it comes out, but there is still 3 more years of content and another Wow expansion coming out...i'll prolly continue (wasting) my gametime with it...or both

i'm on the akama server as 'droolbomber' if you're interested, look me up :P

2008/01/09 16:12, Bogger: 
Agreed! If it takes you five months to get a shining set, I guess MUME isn't the game for you!

<<   <   01  02  03  

top
 


 Rating-Summary 
 Superb Adverse, Belamir, Caesar, Cortoz, Dashiva, Devastator, Elmir, Fieldy, Haunga, 
Horus, Joacim, Kazar, Khundin, Ortansia, Ryalnos, Samurai, Semu, Tarian, Tont, 
Uther, Woland 
 Good Alkar, Amras, Brushck, Bwullnish, Cormax, Dracol, Hargon, Hate, Huppel, 
Kalev, Kuler, Menna, Ravager, Reagan, Sardotjen, Snul, Telessar, ┼gran 
 Average Androin, Dreag, Khemsa, Marillion, Naralˇn 
 Poor Cambro, Elestir, Naron 
 Awful Bunlak, Rik, Zita 
Rating period for this log has expired!


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back