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Sent to Arda to sow Sorrows (Soronto)comments   back
(492 hits. Posted 2019/08/23)
>>> Once upon a time there was a campfire. Over the fire we dicussed some matters with >>> Svarten. As years passed, I thought i give it a try. There is a sides
tory of how to laugh at powerless clerics aswell.

I

*Gilhdur the Half-Elf* has arrived from the south riding a warhorse.

!.~ cRW>
*Gilhdur the Half-Elf* begins some strange incantations...

!.~ cRW>wear
What do you wish to adorn yourself with?
*Gilhdur the Half-Elf* utters the words 'eugszr zzur'
*Gilhdur the Half-Elf* makes your evil soul suffer with his goodness.
That really HURT!
*Gilhdur the Half-Elf* swiftly dodges your attempt to slash him.
*Gilhdur the Half-Elf* barely slashes your right leg and tickles it.

!.~ cRW HP:Hurt *Gilhdur the Half-Elf*:Fine>e
*Gilhdur the Half-Elf* begins some strange incantations...
No way! You are fighting for your life!

!.~ cRW HP:Hurt *Gilhdur the Half-Elf*:Fine>s

You flee head over heels.
You cannot ride there.
You flee east.

>>> He has been doing this for few times now.  
>>> Dispelling level 11 - 15 numenorian from fine to hurt.

II

You are a male Black Numenorean.
You are 41 years, 11 months and 25 days old.
You have played 23 hours (real time). Session: 2 hrs.
This ranks you as Soronto the Black Numenorean (level 15).
You are five feet ten and weigh twelve stone and eight pounds.
Perception: vision 40, hearing 20, smell 5. Alertness: normal.
You must have been sent to Arda to free it from the sorrows that weigh upon it.
You are welcome in Tharbad.
Your equipment weighs seven hundred twelve pounds. Heavy, but we will manage...
Your base abilities are: Str:10 Int:10 Wis:10 Dex:10 Con:10 Wil:13(10) Per:10.
Offensive Bonus: 33%, Dodging Bonus: 17%, Parrying Bonus: 40%.
Your armour provides an average protection of 91%.
You have 117/117 hit, 100/100 mana, and 110/112 movement points.
Your mood is aggressive. You will flee if your hit points go below 100.
You have scored 1,440,479 experience points and you have 14,636 travel points.
You are not known for any acts of war.
You need 165,146 exp. points and 1,614 travel points to reach the next level.
You have 72 gold coins, 13 silver pennies, and 69 copper pennies.
You are speaking Morbeth.
You will swim if necessary.
You will climb only when it is reasonably safe to do so.
You are subjected to the following temporary effects:
- noquit
- armour
- mania grandiosa

III

sa lore
Under the Dike
A small campfire burns here, its low flames giving off only a little light.
A Dunadan ranger is crouched over the fire, cooking a meal.
Exits: (west). - w:screen.
A pack elf has arrived from the west.

![ cW>Ok.

![ cW>
The Dunadan ranger barely hits your left foot and tickles it.

![ cW HP:Fine the Dunadan ranger:Healthy>ask man 

You try to slash the Dunadan ranger, but he parries successfully.

![ cW HP:Fine the Dunadan ranger:Healthy>Whom do you want to ask something, and what?

![ cW HP:Fine the Dunadan ranger:Healthy>f
You flee head over heels.
You flee west.
>>> You will pay for that!


IV

Old East Road
A hardened ranger is walking around, looking for tracks.
Exits: =east=, [south], =west=.
You feel a hidden presence.
The hardened ranger barely hits your left foot and tickles it.
The hardened ranger yells 'A Black Numenorean is here on the Old East Road!'
The hardened ranger leaves his hiding place.
The hardened ranger barely hits your left leg and tickles it.
The hardened ranger yells 'A Black Numenorean is here on the Old East Road!'

*+ cRW HP:Fine the hardened ranger:Healthy>
You flee head over heels.
You flee west.
>>> They will pay too, it is not even worth mentioning. But first ...

V

![ cW Mana:Hot>s
Well of the Ancients
Exits: (north), ~down~.
A pack elf has arrived from the north.

![ cW Mana:Hot>d
d
take all
You writhe in pain as protective magics wrack your body. You turn back in pain!

![ cW HP:Awful Mana:Hot>
You writhe in pain as protective magics wrack your body. You turn back
 in pain!

![ cW HP:Awful Mana:Hot>
You can't find anything.


VI

Your scratches and bruises disappear.

![ cW Mana:Warm>emote claims :  ok then
Ok.

![ cW Mana:Warm>l
Hall of Murals
The corpse of the guardian is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Naagro the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Mardrom the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
A pack elf is standing here.

![ cW Mana:Warm>cha lang m
Very well, you now speak Morbeth.
Mardrom says 'so race'Exits/emulated: {south}, up.


![ cW Mana:Warm>

![ cW Mana:Warm>nar WHERE are the HOBBIT CHILDREN now!
Ok.

![ cW Mana:Hot>l
Hall of Murals
The corpse of the guardian is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Naagro the Tarkhnarb Orc is standing here nodding.
A hungry warg stands here, sniffing around for flesh.
Mardrom the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
A pack horse elf is standing here.

![ cW Mana:Hot>Exits/emulated: {south}, up.

Mardrom falls down laughing.

![ cW Mana:Hot>sc
117/117 hits, 47/100 mana, and 112/112 moves.

![ cW Mana:Hot>stat
OB: 42%, DB: 17%, PB: 40%, Armour: 91%. Wimpy: 116. Mood: aggressive.
Needed: 17,085 xp, 812 tp. Gold: 77. Alert: normal.
Affected by:
- noquit
- armour
- novoid
- depression

![ cW Mana:Hot>rem necklace

![ cW Mana:Hot>put all pack
You put a necklace in a leather backpack.

![ cW Mana:Hot>cha m w

Mardrom says 'someone snapped'

![ cW Mana:Hot>Smiles narrates 'I'm killing them in the stoor village'
Ok.

![ cW Mana:Hot>f

Mardrom throws back her head and cackles with insane glee!

![ cW Mana:Hot>
You flee head over heels.
PANIC! You couldn't escape!

![ cW Mana:Hot>f
____________________________
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ cW Mana:Hot>cast 'earthquake'
You start to concentrate...
cast 'earthquake'
The earth trembles beneath your feet!
Some debris falls on you from above.
An elven slave yells 'WERP! *e Vas* iv klyonm na perl nu em nsu Mlave Tetw!'
An elven slave yells 'ZBRk! *u Hov* as tlyonb te gilr wu em dhe Mlane Bods!'
You swiftly dodge an elven slave's attempt to hit you.
You strongly slash an elven slave's right arm and shatter it.

![ cW HP:Fine Mana:Warm an elven slave:Awful>
You start to concentrate...
An elven slave panics, and attempts to flee.
An elven slave leaves north.
An elven slave panics, and attempts to flee.



>>> Seems Valar have eliminated my path to make peace with them, elves and even hobbit children. Sad. Now only path left open is to claim my throne. And no female better sit on it!
 Very nice, I would like to see this log in the 'notables' section! 


2019/08/24 03:41, Baratheon:edited 1x   
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.

Like I get it is a fake log with the stuff you added. but, what?

2019/08/24 03:51, Gagni: 
I'm so confused.

2019/08/24 09:09, Soronto:   
@ Baratheon. Thank you for your feedback. Got to admit showing only fragments of a story to keep the log short, might have backfired and confused you. Edditing it way after the time I was supposed to be asleep did not help.
I was curious about the life of max-good alligned black numenorian. I tried it some. It was only for short period and low levels. I dont feel like sharing all I have learned, as well as how the character is statted.
Some people were slightly interested about the project and the log was directed to them.

What was shown is: highlevel clerics with devastating dispells are powerless vs very low level bn, if you are good until they learn dispel is wrong spell; char is max-good (this part is not edited); rangers still hate you (that rules out plan to wander 'safely' in western lands to the shores); guardian well is also race-based and creating a 'cheat' for endless azures is not possible.
I forgot to try to seek Rivendell. Blame it on my tiredness and pukes waiting swepts when I was returning from Breeland.

Killing two elven slaves turns you from max-good to max-evil.

2019/08/25 14:23, Moonglum:   
Long ago good-aligned BNs could wield the glowswords - you should have tested that.

2019/08/25 19:44, Svarten:   
Think you might lose alot of alignment too for killing a very good aligned player, so it's a good thing those dispels didn't hurt too much... maybe it's time to brush off the good old 'detect evil' spell, eh?

2019/08/26 12:32, Golfinbūl: 
'It does most damage if cast by a player with a very good alignment against a player with very bad align in a zone with very good align.'

Apart from the fact that this spell is absolutely overpowred.

Where exactly did Gilhdur dispel you?
Did it even make a difference?

2019/08/27 17:24, Elestir:   
@Golfinbūl From my experience, the zone alignment is pretty much irrelevant for dispel evil. Those dispels will hurt as hell no matter where you are and they will also be very very fast. Wouldn't surprise me if the zone align check for this spell was bugged.


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