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When One Places Troth in the Wrong Endeavor (Elegost)comments   back
(425 hits. Posted 2020/02/17)
Ódr (O) dismounts from a pack horse, and stops riding him.
A pack horse now follows Ódr (O).

!( cW HP:Fine Mana:Cold>
d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, (up).

!O cW HP:Fine Mana:Cold>close exit

Ok.

!O cW HP:Fine Mana:Cold>
l
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
A pack horse (mine) is standing here.
A citizen mercenary (bob) is standing here.
A sturdy pack horse is standing here.
Ódr the Beorning (O) is standing here.
A sturdy pack horse is standing here.
Exits/emulated: west, ^{up}^.

!O cW HP:Fine Mana:Cold>

Ódr (O) quietly scouts westwards...

!O cW HP:Fine Mana:Cold>
say we wait a min
Ok.
Ódr (O) stops scouting westwards.

!O cW HP:Fine Mana:Cold>
say and see if he comes
Ok.

!O cW HP:Fine Mana:Cold>
scout w
You quietly scout westwards...


Underground Cave
Some roots lie here waiting to ensnare weary travellers.
Exits/emulated: west, ^{up}^.


You stop scouting.

!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold>eq

You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a forest green cloak (satisfactory)
<worn on arms>       a crimson pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!O cW HP:Fine Mana:Cold>
sc
272/363 hits, 23/108 mana, and 142/142 moves.

!O cW HP:Fine Mana:Cold>
cha spellcasting norm
Ok.

!O cW HP:Fine Mana:Cold>
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold>
sc
274/363 hits, 24/108 mana, and 142/142 moves.

!O cW HP:Fine Mana:Cold>
cha spellcasting norm
Ok.

!O cW HP:Fine Mana:Cold>
cl
cast 'cure light'
You start to concentrate...


cl
Your scratches and bruises disappear.

!O cW HP:Fine Mana:Cold>
cast 'cure light'
You start to concentrate...


say couple cures
eq
Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>
Ok.

!O cW HP:Fine Mana:Icy>
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a forest green cloak (satisfactory)
<worn on arms>       a crimson pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!O cW HP:Fine Mana:Icy>
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Icy>
rest
You sit down and rest your tired bones.

!O cW HP:Fine Mana:Icy>
sc
297/363 hits, 5/108 mana, and 142/142 moves.

!O cW HP:Fine Mana:Icy>
l
Ódr (O) begins some strange incantations...
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
A pack horse (mine) is standing here.
A citizen mercenary (bob) is standing here.
A sturdy pack horse is standing here.
Ódr the Beorning (O) is standing here trying to concentrate.
A sturdy pack horse is standing here.
Exits/emulated: west, ^{up}^.

!O cW HP:Fine Mana:Icy>

Ódr (O) utters the words 'cure light'
Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy

Ódr (O) begins some strange incantations...

!O cW HP:Fine Mana:Icy>
Ok.

!O cW HP:Fine Mana:Icy>sc

304/363 hits, 6/108 mana, and 142/142 moves.

!O cW HP:Fine Mana:Icy>

Ódr (O) utters the words 'cure light'
Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>

Ódr (O) begins some strange incantations...

!O cW HP:Fine Mana:Icy>

Ódr (O) utters the words 'cure light'
Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>
sc

Ódr (O) begins some strange incantations...

!O cW HP:Fine Mana:Icy>
334/363 hits, 7/108 mana, and 142/142 moves.

!O cW HP:Fine Mana:Icy>
nod
You nod solemnly.

!O cW HP:Fine Mana:Icy>
say good
Ok.
Ódr (O) utters the words 'cure light'
Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>
sc
347/363 hits, 7/108 mana, and 142/142 moves.

!O cW HP:Fine Mana:Icy>
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Icy>
#   $target set to {*troll*}[local]
eq
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a forest green cloak (satisfactory)
<worn on arms>       a crimson pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!O cW HP:Fine Mana:Icy>
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Icy>

The rocks above suddenly shatter.

!O cW HP:Fine Mana:Cold>
sta
rem cloak
get cloak pack
wear cloak
put cloak pack
You stop resting and stand up.
Nellie narrates 'l'

!O cW HP:Fine Mana:Cold>
You stop using a forest green cloak.

!O cW HP:Fine Mana:Cold>
You get a fine grey cloak from a leather backpack.

!O cW HP:Fine Mana:Cold>
You wear a fine grey cloak about your body.

!O cW HP:Fine Mana:Cold>
You put a forest green cloak in a leather backpack.

!O cW HP:Fine Mana:Cold>cha mood wimpy

Ok.

!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold>

*a fearsome Troll* has arrived from above.

!O cW HP:Fine Mana:Cold>kill *troll*

You strongly cleave *a fearsome Troll*'s left arm and tickle it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
kill *troll*
You're already fighting!
*a fearsome Troll* hits your left leg hard and tickles it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

You cleave *a fearsome Troll*'s left foot hard and tickle it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

Ódr (O) joins your fight.
*a fearsome Troll* sends you sprawling with a powerful bash.


!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.


!O cW HP:Fine Mana:Cold>

*a fearsome Troll* has arrived from the west.


!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]

*a fearsome Troll* hits your right foot very hard.


!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

Ódr (O) joins your fight.


!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* lightly hits your right hand and tickles it.


!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
cha mood wimpy

Your head stops stinging.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
#   $target set to {*troll*}[local]
Ok.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* panics, and attempts to flee.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
cha mood aggr
Ok.
Ódr (O) sends *a fearsome Troll* sprawling with a powerful bash.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

You cleave *a fearsome Troll*'s left foot extremely hard and tickle it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

Ódr (O) cleaves *a fearsome Troll*'s left arm very hard and tickles it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

You cleave *a fearsome Troll*'s right hand extremely hard.
Your victim is shocked by your hit!

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

Ódr (O) cleaves *a fearsome Troll*'s body extremely hard.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* panics, but can't stop fighting to flee.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

Nellie narrates 'what are the + spell power components for staff? opal and corberyl?'

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* seems to have recovered his senses.
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]
w
kill *troll*
Underground Cave
Some roots lie here waiting to ensnare weary travellers.
*a fearsome Troll* is standing here.
Exits: east.

!O cW HP:Fine Mana:Cold>
You cleave *a fearsome Troll*'s body very hard and tickle it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* hits your body very hard.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>
cha mood wimpy
Ok.
Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll*'s left leg hard and tickles it.

!O cW HP:Fine Mana:Cold *a fearsome Troll*:Fine>

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves east.

!O cW HP:Fine Mana:Cold>
e
kill *troll*
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Fine Mana:Cold>
They aren't here.

!O cW HP:Fine Mana:Cold>

Nellie narrates 'you can use both as puke?'

!O cW HP:Fine Mana:Cold>
u
Blustering Hills
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Fine Mana:Cold>kill *troll*

You cleave *a fearsome Troll*'s right leg hard and tickle it.

!( cW HP:Fine Mana:Cold *a fearsome Troll*:Hurt>
d

Ódr (O) joins your fight.

!( cW HP:Fine Mana:Cold *a fearsome Troll*:Hurt>
No way! You are fighting for your life!

!( cW HP:Fine Mana:Cold *a fearsome Troll*:Hurt>

*a fearsome Troll* hits your body hard.

!( cW HP:Fine Mana:Cold *a fearsome Troll*:Hurt>d

kill *troll*
d
No way! You are fighting for your life!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves east.

!( cW HP:Fine Mana:Cold>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Cold>
d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Fine Mana:Cold>kill *troll*

They aren't here.

!O cW HP:Fine Mana:Cold>
Alas, you cannot go that way...

!O cW HP:Fine Mana:Cold>
They aren't here.

!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]
cha mood wimpy
l
Ok.

!O cW HP:Fine Mana:Cold>
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
A pack horse (mine) is standing here.
A citizen mercenary (bob) is standing here.
A sturdy pack horse is standing here.
Ódr the Beorning (O) is standing here.
A sturdy pack horse is standing here.
Exits/emulated: west, ^{up}^.

!O cW HP:Fine Mana:Cold>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Fine Mana:Cold>
sc
262/363 hits, 13/108 mana, and 134/142 moves.

!O cW HP:Fine Mana:Cold>cha spellcasting norm

Ok.

!O cW HP:Fine Mana:Cold>
cl
cast 'cure light'
You start to concentrate...

Ódr (O) says 'damn!'


Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>
tell odr well our trick us up
Ok.

!O cW HP:Fine Mana:Icy>
tell odr he saved roots twice
Ok.
*a fearsome Troll* has arrived from above.

!O cW HP:Fine Mana:Icy>
eq
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a crimson pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!O cW HP:Fine Mana:Icy>
kill *troll*
You strongly cleave *a fearsome Troll*'s body and tickle it.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
#   $target set to {*troll*}[local]
cha mood wimpy

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves up.

!O cW HP:Fine Mana:Icy>
Ok.

!O cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Fine Mana:Icy>
kill *troll*
*a fearsome Troll* has arrived from above.
You approach *a fearsome Troll*, trying to cleave him.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>

*a fearsome Troll* strongly hits your left foot and tickles it.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>cha mood wimpy

Ok.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>

Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll*'s left leg extremely hard.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>

You cleave *a fearsome Troll*'s body extremely hard.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

!O cW HP:Fine Mana:Icy>#   $target set to {*troll*}[local]

cha mood wimpy
Ok.

!O cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Fine Mana:Icy>kill *troll*


*a fearsome Troll* has arrived from the west.

!O cW HP:Fine Mana:Icy>
*a fearsome Troll* leaves up.
They aren't here.

!O cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Fine Mana:Icy>kill *troll*

They aren't here.

!O cW HP:Fine Mana:Icy>
tell odr fuck

Ódr (O) leaves up.

!O cW HP:Fine Mana:Icy>
u
Ok.

!O cW HP:Fine Mana:Icy>kill *troll*

Blustering Hills
Ódr the Beorning (O) is standing here.
A sturdy pack horse is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Fine Mana:Icy>
They aren't here.

!( cW HP:Fine Mana:Icy>
track *troll*
You carefully examine the ground around you, looking for tracks...


ride
You see some clear tracks of *a Troll* leading east, done less than 1 hour ago.

!( cW HP:Fine Mana:Icy>
A pack horse stops following a citizen mercenary (bob).
A citizen mercenary (bob) picks up a pack horse's reins and starts riding him.
A pack horse (mine) stops following you.
You pick up a pack horse (mine)'s reins and start riding him.

!( cRW HP:Fine Mana:Icy>

A pack horse stops following Ódr (O).
Ódr (O) picks up a pack horse's reins and starts riding him.

!( cRW HP:Fine Mana:Icy>
e
Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
*a fearsome Troll* is standing here.
Exits: north, east, west.
Aha, you have found your victim!

!. cRW HP:Fine Mana:Icy>
kill *troll*
*a fearsome Troll* swiftly dodges your attempt to cleave him.

!. cRW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
w
kill *troll*
No way! You are fighting for your life!

!. cRW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
w
You're already fighting!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves east.

!. cRW HP:Fine Mana:Icy>kill *troll*

Blustering Hills
Exits: north, east, west, #down#. - d:rocks.

!( cRW HP:Fine Mana:Icy>w
They aren't here.

!( cRW HP:Fine Mana:Icy>kill *troll*

A High Hill
Some pine nuts lie scattered upon the ground.
Exits: east, west, \down/.

!( cRW HP:Fine Mana:Icy>
They aren't here.

!( cRW HP:Fine Mana:Icy>
e
kill *troll*
Blustering Hills
Exits: north, east, west, #down#. - d:rocks.

!( cRW HP:Fine Mana:Icy>
They aren't here.

!( cRW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cRW HP:Fine Mana:Icy>
lead
A citizen mercenary (bob) dismounts from a pack horse, and stops riding him.
A pack horse now follows a citizen mercenary (bob).
You stop riding a pack horse (mine).
A pack horse (mine) starts following you.

!( cW HP:Fine Mana:Icy>
cha mood wimpy

Ódr (O) dismounts from a pack horse, and stops riding him.
A pack horse now follows Ódr (O).

!( cW HP:Fine Mana:Icy>
Ok.

!( cW HP:Fine Mana:Icy>#   $target set to {*troll*}[local]

cha mood wimpy
Ok.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
cha mood wimpy
eq
Ok.

!( cW HP:Fine Mana:Icy>
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a crimson pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!( cW HP:Fine Mana:Icy>
sc

*a fearsome Troll* has arrived from the east.

!( cW HP:Fine Mana:Icy>
270/363 hits, 6/108 mana, and 129/142 moves.

!( cW HP:Fine Mana:Icy>cha mood wimpy

Ok.
Ódr (O) strongly cleaves *a fearsome Troll*'s left leg and tickles it.

!( cW HP:Fine Mana:Icy>kill *troll*

You try to cleave *a fearsome Troll*, but he parries successfully.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Healthy>

*a fearsome Troll* hits Ódr (O)'s body extremely hard.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>
d
kill *troll*
d
No way! You are fighting for your life!
A howling wind blows through the valley.
*a fearsome Troll* panics, but can't stop fighting to flee.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>
kill *troll*
You're already fighting!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>
d
kill *troll*
No way! You are fighting for your life!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>
You're already fighting!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>d

kill *troll*
No way! You are fighting for your life!
*a fearsome Troll* panics, but can't stop fighting to flee.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>dk

You're already fighting!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>t

No way! You are fighting for your life!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>
d
You're already fighting!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Fine>
Arglebargle, glop-glyf!?!
*a fearsome Troll* panics, but can't stop fighting to flee.
*a fearsome Troll* hits Ódr (O)'s head extremely hard and SHATTERS it.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>d

kill *troll*
Who do you wish to tell what?

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
d
No way! You are fighting for your life!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
d
You're already fighting!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

!( cW HP:Fine Mana:Icy>kill *troll*

dk
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Fine Mana:Icy>
t
They aren't here.

!O cW HP:Fine Mana:Icy>
Alas, you cannot go that way...

!O cW HP:Fine Mana:Icy>
They aren't here.

!O cW HP:Fine Mana:Icy>
Arglebargle, glop-glyf!?!

!O cW HP:Fine Mana:Icy>
Who do you wish to tell what?

!O cW HP:Fine Mana:Icy>u

Blustering Hills
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Fine Mana:Icy>kill *troll*

They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
kill *troll*

*a fearsome Troll* has arrived from the west.

!( cW HP:Fine Mana:Icy>
l
You try to cleave *a fearsome Troll*, but he parries successfully.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
Blustering Hills
A pack horse (mine) is standing here.
A citizen mercenary (bob) is standing here.
A sturdy pack horse is standing here.
Ódr the Beorning (O) is standing here.
A sturdy pack horse is standing here.
*a fearsome Troll* is here, fighting YOU.
Exits/emulated: ^north^, ^east^, ^west^, {down}. - d:rocks.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>

*a fearsome Troll* strongly hits your body and tickles it.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
d
kill *troll*
No way! You are fighting for your life!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
d
You're already fighting!
Ódr (O) joins your fight.
Ódr (O) strongly cleaves *a fearsome Troll*'s right foot and tickles it.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>d

You're already fighting!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>kill *troll*

d
No way! You are fighting for your life!
A howling wind blows through the valley.

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
You're already fighting!

!( cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>kill *troll*

d
No way! You are fighting for your life!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves down.

!( cW HP:Fine Mana:Icy>
kill *troll*
They aren't here.

!( cW HP:Fine Mana:Icy>
d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
*a fearsome Troll* is standing here.
Exits: west, #up#.

!O cW HP:Fine Mana:Icy>
kill *troll*
You approach *a fearsome Troll*, trying to cleave him.

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
No way! You are fighting for your life!

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
Ódr (O) joins your fight.
You're already fighting!

!O cW HP:Fine Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*

*a fearsome Troll* hits your right foot extremely hard.
You strongly cleave *a fearsome Troll*'s right leg and tickle it.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
You're already fighting!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

!O cW HP:Hurt Mana:Icy>kill *troll*

They aren't here.

!O cW HP:Hurt Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Hurt Mana:Icy>kill *troll*

They aren't here.
*a fearsome Troll* has arrived from the west.

!O cW HP:Hurt Mana:Icy>
kill *troll*

*a fearsome Troll* leaves up.

!O cW HP:Hurt Mana:Icy>
They aren't here.

!O cW HP:Hurt Mana:Icy>

Ódr (O) says '3times'

!O cW HP:Hurt Mana:Icy>
tell odr omg
u
Ok.

!O cW HP:Hurt Mana:Icy>
kill *troll*
Blustering Hills
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>
You try to cleave *a fearsome Troll*, but he parries successfully.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>

Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll*'s right hand extremely hard.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
d
kill *troll*
d
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
d
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>d

No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>kill *troll*

d
You're already fighting!
You cleave *a fearsome Troll*'s right arm hard and tickle it.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
d
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>d

You're already fighting!
*a fearsome Troll* sends Ódr (O) sprawling with a powerful bash.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
No way! You are fighting for your life!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves north.

!( cW HP:Hurt Mana:Icy>d

They aren't here.

!( cW HP:Hurt Mana:Icy>kill *troll*

Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.
Ódr (O) seems to have recovered his senses.

!O cW HP:Hurt Mana:Icy>
They aren't here.

!O cW HP:Hurt Mana:Icy>
Alas, you cannot go that way...

!O cW HP:Hurt Mana:Icy>
u
They aren't here.

!O cW HP:Hurt Mana:Icy>
kill *troll*
Blustering Hills
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>
You approach *a fearsome Troll*, trying to cleave him.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>

Ódr (O) joins your fight.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>d

No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>kill *troll*

d
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
d
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>kill *troll*

d
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
d
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>d

You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
kill *troll*
d
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt>kill *troll*

d
No way! You are fighting for your life!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves north.

!( cW HP:Hurt Mana:Icy>
They aren't here.

!( cW HP:Hurt Mana:Icy>kill *troll*

d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Hurt Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Hurt Mana:Icy>
Alas, you cannot go that way...

!O cW HP:Hurt Mana:Icy>
They aren't here.

!O cW HP:Hurt Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Hurt Mana:Icy>u

kill *troll*
Blustering Hills
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>

!( cW HP:Hurt Mana:Icy>
*a fearsome Troll* approaches Ódr (O), trying to hit him.
Alas! You failed to reach him through the melee.


!( cW HP:Hurt Mana:Icy>
d
kill *troll*

Ódr (O) strongly cleaves *a fearsome Troll*'s body and tickles it.


!( cW HP:Hurt Mana:Icy>
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Hurt Mana:Icy>
They aren't here.

!O cW HP:Hurt Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Hurt Mana:Icy>u

kill *troll*
d
Blustering Hills
*a fearsome Troll* is here, fighting Ódr (O).
Ódr the Beorning (O) is here, fighting *a fearsome Troll*.
A sturdy pack horse is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>
You cleave *a fearsome Troll*'s left hand and tickle it.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>kill *troll*

d
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
kill *troll*
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
d
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
kill *troll*
You're already fighting!
*a fearsome Troll* sends Ódr (O) sprawling with a powerful bash.
*a fearsome Troll* hits Ódr (O)'s right leg extremely hard and SHATTERS it.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>d

No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>kill *troll*

d
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
kill *troll*
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
No way! You are fighting for your life!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>kill *troll*

You're already fighting!

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>
cha mood aggr
Ok.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Hurt>

*a fearsome Troll* hits Ódr (O)'s body extremely hard and SHATTERS it.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Wounded>
stat
OB: 78%, DB: 32%, PB: 78%, Armour: 90%. Wimpy: 50. Mood: aggressive.
Needed: 371,075 xp, 2,884 tp. Gold: 24. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left arm (clean)
- potion

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Hurt Ódr (O):Wounded>

You strongly cleave *a fearsome Troll*'s body and tickle it.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded Ódr (O):Wounded>
cha mood wimpy
Ok.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded Ódr (O):Wounded>

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

!( cW HP:Hurt Mana:Icy>

Ódr (O) seems to have recovered his senses.

!( cW HP:Hurt Mana:Icy>tell odr you're ok

d
Ódr (O) panics, and attempts to flee.
Ódr (O) leaves east.
Ok.

!( cW HP:Hurt Mana:Icy>
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Hurt Mana:Icy>
cha mood wimpy
Ok.

!O cW HP:Hurt Mana:Icy>
u
Blustering Hills
A sturdy pack horse is standing here.
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>
d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Hurt Mana:Icy>
tell odr com ein
Ok.

!O cW HP:Hurt Mana:Icy>u

Blustering Hills
A sturdy pack horse is standing here.
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>e

Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
Exits: north, east, west.

!. cW HP:Hurt Mana:Icy>w

d
Blustering Hills
A sturdy pack horse is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
*a fearsome Troll* is standing here.
Exits: west, #up#.

!O cW HP:Hurt Mana:Icy>

*a fearsome Troll* leaves up.

!O cW HP:Hurt Mana:Icy>tell odr come in

kill *troll*
Ok.

!O cW HP:Hurt Mana:Icy>
They aren't here.

!O cW HP:Hurt Mana:Icy>
tell odr come in
Ok.

!O cW HP:Hurt Mana:Icy>u

Blustering Hills
A sturdy pack horse is standing here.
*a fearsome Troll* is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Hurt Mana:Icy>kill *troll*

You cleave *a fearsome Troll*'s body very hard.
Ódr (O) has arrived from the north.
*a fearsome Troll* hits your left hand extremely hard.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) leaves down.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) has arrived from below.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) joins your fight.
Ódr (O) strongly cleaves *a fearsome Troll*'s body and tickles it.

!( cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves north.

!( cW HP:Hurt Mana:Icy>
d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Hurt Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Hurt Mana:Icy>kill *troll*

They aren't here.

!O cW HP:Hurt Mana:Icy>
prot odr
You will now try to protect Ódr (O).

!O cW HP:Hurt Mana:Icy>cha mood wimpy

Ok.

!O cW HP:Hurt Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Hurt Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Hurt Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Hurt Mana:Icy>l

Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
A pack horse (mine) is standing here.
A citizen mercenary (bob) is standing here.
A sturdy pack horse is standing here.
Ódr the Beorning (O) is standing here.
A sturdy pack horse is standing here.
Exits/emulated: west, ^{up}^.

!O cW HP:Hurt Mana:Icy>
cl o
cast 'cure light' o
Alas, not enough mana flows through you...

!O cW HP:Hurt Mana:Icy>
cl o
cast 'cure light' o
Alas, not enough mana flows through you...

!O cW HP:Hurt Mana:Icy>

*a fearsome Troll* has arrived from above.

!O cW HP:Hurt Mana:Icy>

You intercept *a fearsome Troll*'s blow.
*a fearsome Troll* hits your left leg extremely hard.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>
tell odr cure self
Ok.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll*'s body hard.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>#   $target set to {*troll*}[local]

cha mood wimpy
Ok.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>

*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

!O cW HP:Hurt Mana:Icy>
kill *troll*
*a fearsome Troll* has arrived from the west.
You approach *a fearsome Troll*, trying to cleave him.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>#   $target set to {*troll*}[local]

cha mood wimpy
Ok.

!O cW HP:Hurt Mana:Icy *a fearsome Troll*:Wounded>
kill *troll*

*a fearsome Troll* hits your right arm.

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>
You're already fighting!
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves up.

!O cW HP:Wounded Mana:Icy>k

Hit whom?

!O cW HP:Wounded Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Wounded Mana:Icy>

Ódr (O) says 'sjeez'

!O cW HP:Wounded Mana:Icy>tell odr cure self

Ok.

!O cW HP:Wounded Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Wounded Mana:Icy>

*a fearsome Troll* has arrived from above.

!O cW HP:Wounded Mana:Icy>

*a fearsome Troll* hits your left arm extremely hard.

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>
kill *troll*
You're already fighting!

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

You cleave *a fearsome Troll*'s left arm hard.

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) utters the words 'cure light'

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) begins some strange incantations...

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

*a fearsome Troll* sends you sprawling with a powerful bash.


f

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) utters the words 'cure light'


!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

Ódr (O) utters the words 'cure light'


!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>
Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll*'s left leg extremely hard.


!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>

*a fearsome Troll* hits your left arm extremely hard and SHATTERS it.


!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>
tell odr hit when he's here man

Your head stops stinging.

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded>
Ódr (O) sends *a fearsome Troll* sprawling with a powerful bash.
You flee head over heels.
You flee up.
Blustering Hills
Exits: north, east, west, #down#.

!( cW HP:Wounded Mana:Icy>
Ok.

!( cW HP:Wounded Mana:Icy>
d
kill *troll*
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
A pack horse (mine) is standing here.
A citizen mercenary (bob) is standing here.
A sturdy pack horse is standing here.
Ódr the Beorning (O) is here, fighting *a fearsome Troll*.
A sturdy pack horse is standing here.
*a fearsome Troll* is here, fighting Ódr (O).
Exits: west, #up#.

!O cW HP:Wounded Mana:Icy>
You cleave *a fearsome Troll*'s right foot hard.

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded Ódr (O):Hurt>
cha mood aggr
Ok.

!O cW HP:Wounded Mana:Icy *a fearsome Troll*:Wounded Ódr (O):Hurt>
lab DEAD
#   $target set to {DEAD}[local]
Ok.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Wounded Ódr (O):Hurt>cha mood aggr

Ok.
Ódr (O) strongly cleaves *a fearsome Troll* (DEAD)'s left leg.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Bad Ódr (O):Hurt>

You cleave *a fearsome Troll* (DEAD)'s right arm hard.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Bad Ódr (O):Hurt>
cha mood wimpy
Ok.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Bad Ódr (O):Hurt>

*a fearsome Troll* (DEAD) seems to have recovered his senses.
*a fearsome Troll* (DEAD) hits Ódr (O)'s body extremely hard and SHATTERS it.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Bad Ódr (O):Wounded>

*a fearsome Troll* (DEAD) panics, and attempts to flee.
*a fearsome Troll* (DEAD) leaves west.

!O cW HP:Wounded Mana:Icy>
#   $target set to {DEAD}[local]
cha mood aggr
kill DEAD
Ok.

!O cW HP:Wounded Mana:Icy>
They aren't here.

!O cW HP:Wounded Mana:Icy>kill DEAD

They aren't here.

!O cW HP:Wounded Mana:Icy>kill DEAD

They aren't here.
*a fearsome Troll* (DEAD) has arrived from the west.

!O cW HP:Wounded Mana:Icy>
kill DEAD

*a fearsome Troll* (DEAD) leaves up.

!O cW HP:Wounded Mana:Icy>
They aren't here.

!O cW HP:Wounded Mana:Icy>
tell odr OMG
Ok.

!O cW HP:Wounded Mana:Icy>u

Blustering Hills
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Wounded Mana:Icy>kill DEAD

bash DEAD
They aren't here.

!( cW HP:Wounded Mana:Icy>
You don't see any dead here.

!( cW HP:Wounded Mana:Icy>
#   $target set to {*troll*}[local]
track *troll*
You carefully examine the ground around you, looking for tracks...

cha mood aggr

You see some clear tracks of *a Troll* leading north, done less than 1 hour ago.

!( cW HP:Wounded Mana:Icy>
Ok.

!( cW HP:Wounded Mana:Icy>
ride
A pack horse stops following a citizen mercenary (bob).
A citizen mercenary (bob) picks up a pack horse's reins and starts riding him.
A pack horse (mine) stops following you.
You pick up a pack horse (mine)'s reins and start riding him.

!( cRW HP:Wounded Mana:Icy>

A pack horse stops following Ódr (O).
Ódr (O) picks up a pack horse's reins and starts riding him.

!( cRW HP:Wounded Mana:Icy>n

Foot of the Blustering Hills
Exits: north, east, south, west.


You see some apparent tracks of *a Troll* leading east, done less than 1 hour ago.

!. cRW HP:Wounded Mana:Icy>
pursue
You follow the tracks east.
Grasslands near a Crevice
Exits: north, south, west, \down/.


Ódr (O) begins some strange incantations...
You see some apparent tracks of *a Troll* leading south, done less than 1 hour ago.

!. cRW HP:Wounded Mana:Icy>
cha mood wimpy
s
Ok.

!. cRW HP:Wounded Mana:Icy>
kill *troll*
Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
A huge, black wolf is here, ready to devour.
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
Exits: north, east, west.
Argh! You cannot concentrate any more...
A huge, black wolf tries to hit you, but your parry is successful.
You cleave a huge, black wolf's left hindleg hard.

!. cRW HP:Wounded Mana:Icy a huge, black wolf:Fine>
They aren't here.
You stop tracking your victim.

!. cRW HP:Wounded Mana:Icy a huge, black wolf:Fine>
f

Ódr (O) begins some strange incantations...

!. cRW HP:Wounded Mana:Icy a huge, black wolf:Fine>
PANIC! You can't quit the fight!

!. cRW HP:Wounded Mana:Icy a huge, black wolf:Fine>

A citizen mercenary (bob) joins your fight.
A black wolf joins a huge, black wolf's fight.
You flee head over heels.
You flee north.
Grasslands near a Crevice
Exits: north, south, west, \down/.

!. cRW HP:Wounded Mana:Icy>

Ódr (O) has arrived from the south riding a pack horse.

!. cRW HP:Wounded Mana:Icy>
s
w
Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
A huge, black wolf is here, fighting a citizen mercenary (bob).
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
A citizen mercenary (bob) is here, riding a pack horse, fighting a huge, black wolf.
Exits: north, east, west.

!. cRW HP:Wounded Mana:Icy>
Blustering Hills
*a fearsome Troll* (DEAD) is standing here.
Exits: north, east, west, #down#. - d:rocks.

!( cRW HP:Wounded Mana:Icy>

*a fearsome Troll* (DEAD) leaves down.

!( cRW HP:Wounded Mana:Icy>
lead
d
You stop riding a pack horse (mine).
A pack horse (mine) starts following you.

!( cW HP:Wounded Mana:Icy>
Ódr (O) dismounts from a pack horse, and stops riding him.
A pack horse now follows Ódr (O).
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
*a fearsome Troll* (DEAD) is standing here.
Exits: west, #up#.

!O cW HP:Wounded Mana:Icy>kill *troll*

You cleave *a fearsome Troll* (DEAD)'s body very hard.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Bad>
cha mood wimpy
Ok.
Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll* (DEAD)'s body extremely hard and SHATTERS it.

!O cW HP:Wounded Mana:Icy *a fearsome Troll* (DEAD):Bad>

*a fearsome Troll* (DEAD) panics, and attempts to flee.
*a fearsome Troll* (DEAD) leaves up.

!O cW HP:Wounded Mana:Icy>
kill *troll*
They aren't here.

!O cW HP:Wounded Mana:Icy>kill *troll*

#   $target set to {*troll*}[local]
They aren't here.

!O cW HP:Wounded Mana:Icy>
cha mood wimpy
u
Ok.

!O cW HP:Wounded Mana:Icy>
ride
Blustering Hills
Exits: north, east, west, #down#. - d:rocks.
Ódr (O) bleeds from open wounds.

!( cW HP:Wounded Mana:Icy>
A pack horse (mine) stops following you.
You pick up a pack horse (mine)'s reins and start riding him.

!( cRW HP:Wounded Mana:Icy>
track *troll*

A pack horse stops following Ódr (O).
Ódr (O) picks up a pack horse's reins and starts riding him.

!( cRW HP:Wounded Mana:Icy>
You carefully examine the ground around you, looking for tracks...


You see some clear tracks of *a Troll* leading north, done less than 1 hour ago.

!( cRW HP:Wounded Mana:Icy>
n
Foot of the Blustering Hills
*a fearsome Troll* (DEAD) is standing here.
Exits: north, east, south, west.
Aha, you have found your victim!

!. cRW HP:Wounded Mana:Cold>
puruse
Arglebargle, glop-glyf!?!
*a fearsome Troll* (DEAD) leaves east.

!. cRW HP:Wounded Mana:Cold>kill *troll*

They aren't here.

!. cRW HP:Wounded Mana:Cold>
cha mood wimpy
Ok.

!. cRW HP:Wounded Mana:Cold>e

kill *troll*
Grasslands near a Crevice
Exits: north, south, west, \down/.

!. cRW HP:Wounded Mana:Cold>s

They aren't here.

!. cRW HP:Wounded Mana:Cold>kill *troll*

Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
A huge, black wolf is here, fighting a citizen mercenary (bob).
A black wolf is here, fighting a citizen mercenary (bob).
A black wolf is here, fighting a citizen mercenary (bob).
A citizen mercenary (bob) is here, riding a pack horse, fighting a huge, black wolf.
*a fearsome Troll* (DEAD) is standing here.
Exits: north, east, west.

!. cRW HP:Wounded Mana:Cold>w

Ódr (O) joins a citizen mercenary (bob)'s fight.
You cleave *a fearsome Troll* (DEAD)'s left leg very hard and SHATTERS it.
Ódr (O) cleaves a huge, black wolf's right foreleg extremely hard and SHATTERS it.

!. cRW HP:Wounded Mana:Cold *a fearsome Troll* (DEAD):Bad>
kill *troll*
No way! You are fighting for your life!
*a fearsome Troll* (DEAD) hits your right arm hard.

!. cRW HP:Bad Mana:Cold *a fearsome Troll* (DEAD):Bad>
You're already fighting!
A black wolf lightly hits a citizen mercenary (bob)'s right hand.

!. cRW HP:Bad Mana:Cold *a fearsome Troll* (DEAD):Bad>

*a fearsome Troll* (DEAD) panics, but can't stop fighting to flee.

!. cRW HP:Bad Mana:Cold *a fearsome Troll* (DEAD):Bad>

*a fearsome Troll* (DEAD) panics, and attempts to flee.
*a fearsome Troll* (DEAD) leaves east.

!. cRW HP:Bad Mana:Cold>
f
You flee head over heels.
You flee west.
Blustering Hills
Exits: north, east, west, #down#.

!( cRW HP:Bad Mana:Cold>
e
w
Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
A huge, black wolf is here, fighting Ódr (O).
A black wolf is here, fighting a citizen mercenary (bob).
A black wolf is here, fighting a citizen mercenary (bob).
A citizen mercenary (bob) is here, riding a pack horse, fighting a huge, black wolf.
Ódr the Beorning (O) is here, riding a pack horse, fighting a huge, black wolf.
Exits: north, east, west.

!. cRW HP:Bad Mana:Cold>
lead
Ódr (O) sends a huge, black wolf sprawling with a powerful bash.
Blustering Hills
Exits: north, east, west, #down#. - d:rocks.

!( cRW HP:Bad Mana:Cold>d

You stop riding a pack horse (mine).
A pack horse (mine) starts following you.

!( cW HP:Bad Mana:Cold>
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Bad Mana:Cold>
tell odr come in
Ok.

!O cW HP:Bad Mana:Cold>
tell odr come in
tell odr come in
Ok.

!O cW HP:Bad Mana:Cold>
You seem to be repeating yourself today.

!O cW HP:Bad Mana:Cold>
sc
89/363 hits, 12/108 mana, and 60/142 moves.

!O cW HP:Bad Mana:Cold>cha spellcasting norm

Ok.

!O cW HP:Bad Mana:Cold>
eq
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a crimson pair of metal vambraces (well-maintained)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
cl
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!O cW HP:Bad Mana:Cold>
cast 'cure light'
You start to concentrate...


cha mood wimpy
Your scratches and bruises disappear.

!O cW HP:Wounded Mana:Icy>
Ok.

!O cW HP:Wounded Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!O cW HP:Wounded Mana:Icy>
u
Blustering Hills
Exits: north, east, west, #down#. - d:rocks.

!( cW HP:Wounded Mana:Icy>ride

A pack horse (mine) stops following you.
You pick up a pack horse (mine)'s reins and start riding him.

!( cRW HP:Wounded Mana:Icy>
e
Charred Brush
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
A huge, black wolf is here, fighting a citizen mercenary (bob).
A black wolf is here, fighting a citizen mercenary (bob).
A black wolf is here, fighting a citizen mercenary (bob).
A citizen mercenary (bob) is here, riding a pack horse, fighting a huge, black wolf.
Exits: north, east, west.

!. cRW HP:Wounded Mana:Icy>
Grasslands near a Crevice
Exits: north, south, west, \down/.

!. cRW HP:Wounded Mana:Icy>
w
Foot of the Blustering Hills
Exits: north, east, south, west.

!. cRW HP:Wounded Mana:Icy>s

Blustering Hills
Ódr the Beorning (O) is here, riding a pack horse.
Exits: north, east, west, #down#. - d:rocks.

!( cRW HP:Wounded Mana:Icy>whe

Ódr leaves west riding a pack horse.
Players in your zone
--------------------
Elegost              - Blustering Hills

!( cRW HP:Wounded Mana:Icy>
lead
You stop riding a pack horse (mine).
A pack horse (mine) starts following you.

!( cW HP:Wounded Mana:Icy>
tell odr come in
Ok.

!( cW HP:Wounded Mana:Icy>

Ódr narrates 'bad '

!( cW HP:Wounded Mana:Icy>
tell odr com ein
Ok.

!( cW HP:Wounded Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy
Ok.

!( cW HP:Wounded Mana:Icy>
whe
Players in your zone
--------------------
Elegost              - Blustering Hills

!( cW HP:Wounded Mana:Icy>
tell odr come in
Ok.

!( cW HP:Wounded Mana:Icy>
d
Dark Cave
The remains of a giant fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
The remains of a giant green fungus lie here in a heap of rotting compost.
Exits: west, #up#.

!O cW HP:Wounded Mana:Icy>
ride
It's too difficult to ride here.
The exit up blurs for a while.

!O cW HP:Wounded Mana:Icy>
cha mood wimpy
sc
Ok.

!O cW HP:Wounded Mana:Icy>
99/363 hits, 5/108 mana, and 61/142 moves.

!O cW HP:Wounded Mana:Icy>cha spellcasting norm

Ok.

!O cW HP:Wounded Mana:Icy>
cha mood wimpy
Ok.

!O cW HP:Wounded Mana:Icy>
#   $target set to {*troll*}[local]
cha mood wimpy
eq
*a fearsome Troll* (DEAD) has arrived from above.
Ok.

!O cW HP:Wounded Mana:Icy>
*a fearsome Troll* (DEAD) hits your left leg extremely hard and SHATTERS it.
You are wracked with overwhelming PAIN!
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a great helm (well-maintained)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a crimson pair of metal vambraces (well-maintained)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a herbal kit

!O cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Bad>

You cleave *a fearsome Troll* (DEAD)'s right leg extremely hard and SHATTERS it.
Your victim is shocked by your hit!

!O cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>
kill *troll*
You're already fighting!

!O cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>
f
e
You flee head over heels.
You flee up.
Blustering Hills
Ódr the Beorning (O) is here, riding a pack horse.
Exits: north, east, west, (down).

!( cW HP:Bad Mana:Icy>
u
Charred Brush
The corpse of a citizen mercenary is lying here.
A low shrub with bright green, oblong leaves is growing here.
Scattered in and on the shrub, there are a handful of blueberries.
A huge, black wolf is here, ready to devour.
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
A sturdy pack horse is standing here.
Exits: north, east, west.

!. cW HP:Bad Mana:Icy>
Alas, you cannot go that way...

!. cW HP:Bad Mana:Icy>
w
Blustering Hills
*a fearsome Troll* (DEAD) is standing here.
Exits: north, east, west, (down). - d:rocks.

!( cW HP:Bad Mana:Icy>kill *troll*

You approach *a fearsome Troll* (DEAD), trying to cleave him.

!( cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>
kill *troll*

You cleave *a fearsome Troll* (DEAD)'s right arm.

!( cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>
kill *troll*
You're already fighting!

!( cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>
You're already fighting!
Ódr (O) says 'bad'

!( cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>

Ódr (O) joins your fight.
Ódr (O) cleaves *a fearsome Troll* (DEAD)'s left arm extremely hard and SHATTERS it.

!( cW HP:Bad Mana:Icy *a fearsome Troll* (DEAD):Awful>
f
You flee head over heels.
You flee north.
Foot of the Blustering Hills
Exits: north, east, south, west. - d:rocks.

!. cW HP:Bad Mana:Icy Move:Tired>
cha mood aggr
s
Ok.

!. cW HP:Bad Mana:Icy Move:Tired>
kill *troll*
Blustering Hills
*a fearsome Troll* (DEAD) is here, fighting Ódr (O).
Ódr the Beorning (O) is here, riding a pack horse, fighting *a fearsome Troll* (DEAD).
Exits: north, east, west, (down). - d:rocks.

!( cW HP:Bad Mana:Icy Move:Tired>
You cleave *a fearsome Troll* (DEAD)'s right arm extremely hard and SHATTERS it.
*a fearsome Troll* (DEAD) is mortally wounded and will die soon if not aided.

!( cW HP:Bad Mana:Icy Move:Tired *a fearsome Troll* (DEAD):Dying Ódr (O):Bad>
kill *troll*
You're already fighting!

!( cW HP:Bad Mana:Icy Move:Tired *a fearsome Troll* (DEAD):Dying Ódr (O):Bad>

Ódr (O) bashes *a fearsome Troll* (DEAD) to death.
info XPCOUNTER: %x %t %X %T
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Troth the Cave Troll* (DEAD)'s death cry as he collapses.
*Troth the Cave Troll* (DEAD) has drawn his last breath! R.I.P.

!( cW HP:Bad Mana:Icy Move:Tired>

--> Gained xp: 65219 tp: 0
--> Trip xp: 969845 tp: 2982
--> Needed xp: 305856 tp: 2884
XPCOUNTER: 5494144 32516 305856 2884

!( cW HP:Bad Mana:Icy Move:Tired>
nar we won :p
Ok.

!( cW HP:Bad Mana:Icy Move:Tired>
nar what a fucking fight
Ok.

!( cW HP:Bad Mana:Icy Move:Tired>

Ódr (O) says 'pff'

!( cW HP:Bad Mana:Icy Move:Tired>

Burberry tells you 'nice!'

!( cW HP:Bad Mana:Icy Move:Tired>nar troth is a God

Ok.

!( cW HP:Bad Mana:Icy Move:Tired>
exa corpse

Ódr (O) smiles happily.

!( cW HP:Bad Mana:Icy Move:Tired>
In the corpse (here):
a pile of coins
a hunting knife (flawless)
a water skin
a broad silver belt
a leather backpack
a forest green cloak (used)
a metal-shod staff
a fine pair of soft leather gloves (worn)
a black pair of padded boots (flawless)
a plain shirt (flawless)
some short, black fur
a large sack

!. cW HP:Bad Mana:Icy Move:Tired>
say we leave him all his eq and coins
Ok.

!. cW HP:Bad Mana:Icy Move:Tired>
Ódr (O) says 'agree'
 Very nice, I would like to see this log in the 'notables' section! 


2020/02/17 04:00, Slayah:   
Lowbie fights ftw! wp on both sides and way to go down swinging Troth!


>>BLOOD FOR THE SHIRE

2020/02/17 04:09, Troth:   
Thanks for a Hell of a fun fight! Better targeting on my part might have resulted in a different outcome. I knew 2.man* was weaker from our earlier skirmishes, but I screwed up labeling early on. No excuses, though, you guys hung in there and kicked my ass! :-)

2020/02/17 04:33, Elegost:   
This log is only possible because of your bravery Troth. You saw our evil plan and said fuck it. We both ended bad because we casted about 80+ mana of cure lights. So many things could have gone your way. When we chased you west, imagine if one of us got stuck? Or if I did't drag Odr out of that bash, what if he was leading? the roots thing goes both ways. I had such a fun time and I'm glad you're a good sport and true troll

2020/02/17 21:02, Bardock:   
Man these logs are what mume is all about'
, having adventures with friends getting jumped and overcoming. Love it.

2020/02/18 06:06, Dawnborn:   
Troth is one of my favorite trolls to fight (and traditionally my first WP's on three chars now) and always a hoot to group with when logged as troll.


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